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  • Location: Guildford
  • Salary/rate: £30,000 - £40,000
  • Date posted: 18/12/17
  • Job reference: 6217
  • Permanent
This vacancy has now expired.

Would you like to push the envelope for VR in an upcoming indie, with Combat Animation at the core of gameplay?

You'll be point of contact for all things Animation, in a MoCap plus Keyframe led project.

A team of passionate game developers that are setting standards for next-gen platforms in VR - your work will massively shape the project, movement/visuals and engaging gameplay.

Being point of contact, confident leading and directing Motion Capture sessions, cleaning and polishing Animation plus defining the visual style, design and actual development via Keyframe! Tons of responsibility with a huge pay off, a truly immersive experience in VR that puts Animation and movement at the heart of a game.

Skills you’ll need;

• High quality sequences in Motion Capture, (IKinema) and Keyframe for games pipeline;
• Attention to detail, strong human interaction and movements direction for Mocap, cleaning;
• Strong communication skills, a pro-active and creative Animator; and
• Appreciation for combat animation!

• Rigging, Skinning

Click below to apply. You can also call 01925 839 747 or email for more information - thanks!
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