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Art Director - AAA Console title - Liverpool or Remote (UK only)

  • Location: Liverpool, Merseyside, North West UK or Remote (UK)
  • Salary/rate: Dependent on experience
  • Date posted: 11/09/20
  • Job reference: 7872
  • Permanent

Opportunity for a highly experienced Art Director from a AAA console background to lead the art function on the development of this big budget action, adventure title for future gen platforms. Realistic visuals, art team 100+ (internal / outsource)

THE ROLE
We’re looking for a brilliant AD to take the helm of a brand-new IP. You’ll get to define and shape the artistic vision for this new and exciting project that’s bound to make a great splash, working with some very exciting tech!

As well as brilliant projects you will get to work with a dedicated and talented team that has delivered some amazing quality titles. Come and join this successful, stable, and expanding studio, and help us create amazing experiences (and have a little fun along the way!)

RESPONSIBILITIES:
To set and maintain an exciting and engaging vision for a new IP
Either create or brief concept art that supports the IP
Work with the GD, TD and other key project stakeholders
Create and maintain style guides for the project
Clearly communicate your vision to the project stakeholders and Art team through artwork and presentations
Maintain and develop the artistic vision for the game throughout development
Review and critique artwork communicating this back to art leads or artist for a given piece of work


SKILLS:
Friendly and approachable personality
Energetic and positive attitude with strong leadership skills
Outstanding communication skills both written and verbal
The ability to create an artistic vision from scratch across multiple styles and genres


EXPERIENCE REQUIREMENTS:
Must be proven in this role with at least one big hitting, high metacritic, AAA title completed from initial concept to final product
Must have been at least lead level on projects for 5+ years
An eagerness to learn new working practices and software but can bring their own experience of best working practices to the team and studio
A thorough understanding of the latest art workflows
Excellent and demonstrable art skills with a thorough understanding of the fundamental principles of art
A passion for games and an understanding of the gaming market
 
Salary is dependent on experience, CVs to simon.pittam@amiqus.com
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