Job description
Back End Web Developer - C# ASP.Net - Remote
- Permanent
- £30 - 40,000, £40 - 50,000, £50 - 60,000
- Europe, Overseas, Remote working, UK
- Back-end Developer, Web Developer
- Permanent
- £30 - 40,000, £40 - 50,000, £50 - 60,000
- Europe, Overseas, Remote working, UK
- Back-end Developer, Web Developer
This vacancy has now expired. Please see similar roles below...
This award-winning game development studio known for inventive narrative design, hand-crafted worlds and rich, atmospheric storytelling is looking for a Back-end Web Developer to join their small in-house team of sixteen.
This position is permanent, remote, and full time, 35 hours a week.
About the Role
You’d be working on a narrative browser game, alongside their Front-end Web Developer and team of Writers and Artists.
Your responsibilities would include:
-
Maintaining and extending both a public-facing API and an internal content management system, written in .NET Framework
-
Developing business logic and persistence in a .NET Framework back-end application using NHibernate and MS SQL Server
-
Maintaining and modernising the AWS cloud deployment stack that delivers their content
-
Working with their Writers to spec out, implement and debug new tools and features
Skills and Requirements
You don’t need a particular degree or a number of shipped titles or years’ experience to work for them. As long as you’re able to do the job well and can demonstrate that in your application, that works for them.
Here’s a description of our stack -
The game is an API-driven single page application website. The API is a RESTful web service, developed using ASP.NET. The codebase is written in C# and the .NET Framework and uses NHibernate for object relational mapping to an MS SQL database. The content management system is an ASP.net MVC application that makes extensive use of JQuery.
The service runs on AWS EC2. Individual Windows Server instances running IIS are spawned by EC2 auto-scaling, and run behind an EC2 Application Load Balancer.
The front end makes use of React and Redux.
To support payments and subscriptions, they use the API from Braintree. They make use of Jenkins for build deployment and have a few Linux servers for other applications (Verdaccio, Sendy, and Discourse).
They think existing experience will be most important in relation to C# ASP.NET, SQL databases, and AWS or other cloud infrastructure platforms.
The studio offers employees a safe, respectful environment, a healthy work-life balance, and transparent decision-making. They make games without crunch and enthusiastically eliminate systemic sources of overtime. They won GameIndustry.biz’s Best Places to Work award in 2019, 2020, and 2021.
Further benefits of working here include:
-
Flexible start times, and strong support for other forms of flexible working, like compressed hours
-
Employer pension contributions
-
Twenty-five days of leave in addition to UK public holidays
-
Excellent provisions for parental leave
-
Free games from friends in the industry
-
Optional multiplayer gaming and virtual hangouts
-
Periodic consultations in which they invite subject matter experts to teach about topics relevant to your work
-
An annual, expenses-paid trip to a scenic part of the UK for our company gathering
The entire team is remote, the studio is based in the UK, but you don’t have to be. However, they do require that you be able to work our core hours, which are 11:00 to 16:00 UTC.
CVs to simon.pittam@amiqus.com
manage this role.
Leader of the Free(lance) World
- Meet the team
We think you’ll like these...
We are sorry but your search has returned no results.
Please try some of the links below to find what you are looking for:
Latest Blogs
Recently Viewed....