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Build & Release Engineer (Games, Unity)

  • Location: Dublin, Ireland
  • Salary/rate: Excellent salary DoE
  • Date posted: 10/10/17
  • Job reference: 6136
  • Permanent

This is a once in a life time opportunity to join one of the most ambitious studios in the games industry.

Founded by established industry experts, this company are now looking to secure the services of a talented, multi-skilled, passionate Build & Release Engineer to join their Platform Team. This team interacts with all of the studios other teams (Art, QA, Client, Server, Design) and makes their jobs easier.

The Role:

You will be responsible for our automated game-client build and release pipeline as well as providing build & release support. You will also be analysing and improving client and asset build processes as well as git branching strategies in order to further streamline workflows therefore making the development of ambitious mobile games more efficient.

 

This is a cross-discipline role, where you get the chance to interact with all departments and have a big impact on the game development process. You will work closely with our Game Development, Client Test Automation and QA Teams.

 

With brand new state of the art offices in Dublin, the studios focus is developing a mid-core F2P title which is setting a new standard of AAA quality artwork in this sector.  Having secured significant and high-profile financial backing, the founders have a history of building successful teams within games and are amongst the industry’s most influential entrepreneurs. 

 

Experience:

 

Technologies You'll Use Every Day:

  • Unity and C#
  • Jenkins and GitLab-CI
  • XCode and Android SDK
  • Git & GitLab
  • Shell Scripting (Bash)

 

Responsibilities:

  • Your main focus will be to support the new mobile AAA title we’re working on based on a very well-known franchise!
  • Improving key aspects of the client build experience (feedback, speed, reliability)
  • Supporting releases of our game clients as well as supporting the trouble shooting of failed builds
  • Work closely with all departments in supporting different kinds of builds (QA, Release, Review)
  • Improve and maintain the centralised client and asset pipelines
  • Improve and maintain our on premises build farms
  • Optimise the developer self-service build experiences
  • Develop tools to streamline development
  • Communication between teams

 

Requirements:

  • Experienced working with git and git branches
  • Experience using OSX and bash
  • You’re an experienced programmer (ideally C#, Unity, Python)
  • Ideally you have experience with getting an app into the Google Play or Apples App stores
  • Collaborative team spirit with excellent communication skills
  • You love helping others
  • You love learning new technologies
  • You’re a Gamer

 

In addition to an amazing project, the studio can also offer candidates competitive salaries, unlimited holidays, with 5 star relocation assistance, which includes covered relocation expenses and visa assistance if needed. 

For further or to apply please contact Lee Burns on 01925 839 722 or email me on lee.burns@amiqus.com 

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