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C# Unity Programmer - VR title

  • Location: Brighton, West Sussex
  • Salary/rate: to £200 day
  • Date posted: 13/09/17
  • Job reference: 6062
  • Contract

Great opportunity for a C# Unity Programmer to join a studio who's titles hit 90+ on Metacritic and no crunch! Initial 6 month gig with a view to a permanent hire.

 

Join them in their sunny seaside Brighton office, you will be working on a brand new IP for PlayStation VR!

You’ll need to tackle a wide variety of programming tasks with enthusiasm and positivity.

 

The studio is in the unique position of having complete creative control of their own IP and the backing of a platform holder. This position is ideal for someone who is keen to have their ideas listened to, and will enjoy seeing their own work highly visible within a finished product. It’s essential that you are proactive and care about creating high quality and fun experiences. 

 

Requirements:

  • Proficient in C# and Unity.
  • 2:1 Bachelor degree or higher in Computer Science, Maths, Physics, or similar.
  •  At least 2 years console development experience.
  • Strong technical design and code skills, knowledge of debugging techniques and strong 3D maths and analytical skills.
  • A keen interest, ideally with some demonstrative experience, in rendering.
  • Awareness of game concepts including physics, AI, UI, audio, input, networking, VFX and asset/data management.
  • A good understanding of VR platforms a plus.
  • Ability to effectively itemise tasks and assign realistic time scales to them.
  • Excellent communication skills with a friendly, helpful and positive demeanor.

 

General Responsibilities:

  • Work with department leads and other programmers to design the game code and contribute to technical design documents.
  • Collaborate closely with designers to test and refine game play features during the development process.
  • Ensure all code is produced to the required standard and all TRCs are followed.
  • Be proud of your code and test thoroughly to ensure that there are no bugs.
  • Work with the Producer to break out tasks into clear and manageable chunks.
  • Report progress to Development Director and inform them of any implementation issues promptly.
  • Take pride in producing a polished game for others to enjoy.

 

This is an initial 6 month gig with a view to a permanent hire. Rate to £200 day
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