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Character / Creature Artist - Remote (UK only)

  • Location: Farnborough, Hampshire, South East
  • Salary/rate: Rate Dependent on Experience
  • Date posted: 16/11/17
  • Job reference: 6196
  • Contract

Great opportunity for a Character / Creature Artist to work remotely with the UK's largest developer solely focussed on creating VR content.

They're specifically looking for folios that showcase high end character and creature assets, bipedal and quadrapedal, with a fantastical visual style. 

Key Responsibilities

  • Work closely with the Lead Character Artist and Art Director where the understanding of artistic vision will be demanded when assisting in the development of art styles or working to established art styles.
  • Work closely with the Animation team to deliver robust and articulate skinned characters.
  • Work within a team-orientated environment to maintain high quality artwork whilst applying their practical knowledge to the development process.

Required Skills and Experience

  • Able to consistently translate 2D character designs into faithful 3D game assets.
  • Show proficiency in high-end, real-time character development process.
  • Demonstrable an understanding of console limitations and capabilities.
  • Evidence of character work that executes on a variety of styles, form and caricature.
  • Established skills in Maya and ZBrush.
  • Demonstrate a solid understand and execution of PBR materials.
  • Real-time engine experience in Unreal and Unity.
  • An aptitude to apply themselves to new technologies, workflows and production methods.
  • Excellent time management skills with the ability to prioritise their own work schedule.
  • Works well within a team-orientated environment to maintain high quality artwork whilst applying their practical knowledge to the development process.

This is an initial 10 week contract, rate dependent on experience.

CVs to simon.pittam@amiqus.com
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