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Console Programmer

  • Location: Frankfurt, Germany
  • Salary/rate: Excellent Salary & Benefits DoE
  • Date posted: 12/10/17
  • Job reference: 5759
  • Permanent
This vacancy has now expired.

Want to work within a studio that balances hard work with a good life balance and that makes great games without crazy crunch?

 

We’re working with one of Germany’s most successful Indie console developers based in Frankfurt who are about to embark on the next stage of the studios evolution. With almost 15 years of successful history already behind them they have a strong and stable base and the knowledge in-house to succeed.

 

As a Console Programmer (m/f) you will have a great passion for new-generation consoles and engine technologies in general. You will have already worked on professional projects in the gaming industry and ideally released at least one title. One of the responsibilities of this role is porting and developing console gameplay functionalities and tools. In addition, you will support technical artists and level designers with their porting efforts. Evaluating and integrating new tools and maintaining the deployment pipeline by applying updates will also be one of your responsibilities.

 

Your tasks will include:

 

  • Implementing functionalities with a focus on consoles (PlayStation 4 and Xbox One)
  • Supporting the build creation and submission processes
  • Improving game performance on the engine side
  • Becoming familiar with big code bases and maintaining third-party code
  • Creating and estimating tasks and user stories
  • Maintaining the product with technical support and bug fixes
  • Evaluating new technologies and plugins

 

Requirements:

 

  • Two to three years’ experience in game development, preferably console games
  • Experience developing for consoles and the submission processes (with Sony and/or Microsoft)
  • Excellent C++ skills and well acquainted with Visual Studio
  • A background in working with Unreal Engine 4
  • Experience in development environments, standards and technologies such as OOP, Design Patterns, Test Driven Development, UML, etc.
  • Familiarity with code and data optimizing to improve performance and memory usage
  • High affinity for games, the internet and multimedia
  • Fluent in English
  • EU citizenship or a valid working permit for Germany

 

For further information or to apply please contact Lee Burns on 0044 1925 839 722 or email me on lee.burns@amiqus.com
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