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Design Director AAA Console

  • Location: North, UK - Please call
  • Salary/rate: Negotiable, Benefits and Bonus + Relocation
  • Date posted: 19/09/19
  • Job reference: 7442
  • Permanent
This vacancy has now expired.

Amiqus Exclusive

Sumo build ground-breaking games and content for some of the world’s biggest publishers including Microsoft, Sony, Apple and Sega. Sheffield is their largest studio and headquarters, situated just north-east of the city centre, where they have built and contributed to some of the world’s best-loved game franchises.

It’s an exciting time to be part of Sumo; big things are on the horizon and we want you to be part of our continued journey. If you aspire to work on big budget AAA IP then this is the role for you!

As the Design Director, you will take the helm leading all design aspects of the product. You will have several key relationships across the studio, working in conjunction with the Studio Design Director, and your core team to set and lead the quality design benchmark for a game, with experienced knowledge of techniques and technical limitation requirements.

You will undoubtedly be a confident design leader, unafraid to be an advocate for the team with the ability to have a holistic approach on how design impacts the gaming development lifecycle. With a passion for excellence you will drive high standards, mentor and support team members and push for creative collaboration across both the Design department and other disciplines.

The role @ Sumo

Amiqus are now actively helping Sumo to build a new AAA Core team as part of a new team expansion strategy, capable of innovating & developing the next wave of gaming.
As part of this new drive we are currently on the search for an exceptional Design Director to join the Sheffield studio. You will be working in the newly formed Core team and will be the back bone of the team’s Design discipline, additionally assisting in shaping what it looks like and helping to drive diversity as we begin to work on an exciting new project.

Main Responsibilities:

DESIGN DIRECTION ~ owns & evangelises product vision to the limitations of target platforms; responsible for delivering against the product vision, upholding the design pillars.
KNOWLEDGE ~ has broad knowledge in all areas of game production, introducing new tools, design trends and workflows.
MENTOR ~ coaches, inspires & directs multiple teams to foster their design and technical development for their career progression.
BEST PRACTICES ~ ensure that best work practices are implemented and optimized within the team to guarantee the validity and integrity of the data.
RESOURCE PLANNING ~ determine design resource needs, budget & composition; recruit, build and train your team.
COMMUNICATE ~ communicate the design vision to your team, studio leadership & externally; with all the required assets required to evangelise the direction and achieve buy in.
DOCUMENTATION ~ supervise the creation & maintenance of detailed design documentation.
WORK FLOW ~ design and implement design work flow, by working in close collaboration with programmers and technical directors to ensure proper integration.
PROTOTYPING ~ establish prototyping goals based on core design needs and design unknowns.
DIRECTING ASSETS ~ responsible for direction and quality of assets on one or more projects.
REVIEW ~ review & feedback on game design and implementation with the team.
SCHEDULE ~ define & allocate tasks with the leadership team, including accurately assessing the time required to complete each task.

We will need you to have experience of:

Full cycle experience as a Design Director, on at least 1 shipped AAA title. Or be a confident lead designer looking to make that next move.
Demonstrable, hands on game design skills.
Ability to work to tight deadlines.
Excellent written & verbal communication skills.
A thorough understanding of current gaming trends.

What they Offer

Sumo Digital continues to be one of the UK's most prolific game developers, enjoying year on year stability and growth since its founding in 2003, & recently winning Studio of the Year, Develop.
They have UK studios in Sheffield, Newcastle, Nottingham, Leamington Spa, The Chinese Room in Brighton and Red Kite Games in Huddersfield, along with Sumo Video Games in Pune, India.
They offer a superb benefits package including generous holidays and flexi-time. They care about their people, with an emphasis on the work/life balance and out-of-office events such as our legendary annual Sumo ‘Big Day Out’, plus epic Christmas parties and much more! Their regular studio Game Jams are a highlight - winning concepts can go on to commercial release, so far including Snake Pass and the upcoming Spyder for Apple Arcade.

Sheffield itself offers all the benefits of a big city with a village attitude. Renowned for its friendly inhabitants and green spaces, Sheffield is a phenomenal place to live and work whether you’re just starting out in your career, or if you’re looking to establish roots and family. The city includes world-class sporting facilities, stunning theaters and galleries, the National Video Game Museum, shopping and restaurants, and a third of the city lies inside the stunning Peak District National Park, offering easy access to incredible recreation and history.

The Sheffield studio is adjacent to the Meadowhall shopping centre and its rail, tram and bus links and to the M1 motorway, making for an easy commute from places like Leeds and Nottingham.
their environment is relaxed, friendly and built on every team member having the opportunity to shine and have real, meaningful input into the games that we create. We pride ourselves on our positive atmosphere and sociable team who regularly partake in shared interest groups, lunchtime and after-work clubs, and charity fundraising events.


Apply online today and speak to one of their most senior recruiters