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Engine Programmer

  • Location: Frankfurt, Germany
  • Salary/rate: Excellent Salary & Benefits DoE
  • Date posted: 21/08/17
  • Job reference: 5762
  • Permanent
This vacancy has now expired.

Want to work within a studio that balances hard work with a good life balance and that makes great games without crazy crunch?


We’re working with one of Germany’s most successful Indie console developers based in Frankfurt who are about to embark on the next stage of the studios evolution. With almost 15 years of successful history already behind them they have a strong and stable base and the knowledge in-house to succeed.


As an Engine Programmer (Unreal) (m/f) you will build the foundations for innovative games. You will be specialized in game technology, have a great passion for 3D-engines in general and for Unreal Engine in particular. You will have already participated in the development of professional projects in the gaming industry. You will have previously worked on a custom engine or have customized an off-the-shelf engine. You will be able to analyse an existing engine’s architecture fully, customize systems or provide new ones (based on the project needs) and maintain changes made to the code base.


Your tasks will include:


  • Implementation of engine-heavy functionalities
  • Optimizing systems at the engine level
  • Becoming familiar with big code bases and maintaining first- and third-party code
  • Supporting technical artists and level designers with tools
  • Creating and estimating tasks and user stories
  • Maintaining the product with technical support and bug fixes
  • Evaluating new technologies and plug-ins




  • Two to three years’ experience in game development, preferably PC/console and online games
  • Experience of working with Unreal Engine 3 or 4
  • Experience with server-side development with dedicated Unreal servers and networking is a plus
  • Excellent C++ skills and well acquainted with Visual Studio
  • Strong mathematical and graphical skills
  • Bachelor‘s/master‘s degree in Computer Science-related field
  • Experience in development environments, standards and technologies, such as OOP, Design Patterns, Test Driven Development, UML, etc.
  • Knowledge of unit tests and profiler tools
  • High affinity for games, the internet and multimedia
  • Fluent in English
  • EU citizenship or a valid working permit for Germany


For further information or to apply please contact Lee Burns on 0044 1925 839 722 or email me on
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