Opportunity for an Environment Artist with strong modelling and texturing skills to create photo-realistic buildings on this class leading title. Maya with Unity.
Essential Software experience:
Preferable software experience / skills:
- Substance Designer and / or Painter
- Photogrammetry and/or world machine
- Previous games experience
- Strong UVing knowledge & Impeccable modelling / texturing skills
- Scene creation and solid understanding of Art Pipelines
- Lighting set-up in Unity 5
- Excellent knowledge on how to create effective normal mapping
- Strong sense of composition, architectural knowledge and lighting and able to adapt to a multidiscipline environment.
- Works without close supervision, but updates leads frequently.
- Excellent estimation skills and time management.
- Responsible own for tasks and workload, responds quickly to new priorities, or changes in direction.
This is an initial 6 month contract, to start asap, rate to £250 day for a superstar. CVs / Folios to firstname.lastname@example.org