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Environment Artist

  • Location: Dundee, Scotland
  • Salary/rate: DOE
  • Date posted: 15/08/18
  • Job reference: 6519
Can you confidently craft environments to AAA standard; from model construction, to UV unwrapping, materials/shader setup and ultimately, into the game engine? Do you want to work for a brand new, well backed, start-up? Do you want to make a game with huge e-sports potential?

My client is a new studio comprised of very experienced developers with backgrounds including hit titles like Grand Theft Auto and Crackdown. The company is focused on new markets around video games as spectator sports (esports), and the brand new markets in spectator interaction with the game they are watching.

The company currently has seven staff working on a new digital sport, and is scaling further as a result of significant new private investment to bring the game to market on PC and console. This investment elevates the studio beyond the normal level of typical indie startups, making it a serious player with a title that is targeted to be alongside the top selling multiplayer games.

To be considered for this role, we'd be looking for:

Recent and relevant experience as a 3D environment artist in the games industry
Excellent 3D art skills in creating environments, textures and other hard surface assets. 
Expert level ability with: 3DS Max, Photoshop, Substance Painter
Excellent texture authoring skills
A good knowledge of cutting edge shader techniques
An updated and varied portfolio

This is a unique opportunity to join an exciting team with huge potential. There is unlimited opportunity here for a driven and ambitious artist. The salary on offer is completely negotiable and will be based around what you can bring to the studio. As one of the first new 'external' hires, you will be rewarded with further bonuses and opportunities etc when the game is live.

Apply now or to find out more, contact Alan Dixon on alan.dixon@amiqus.com or 01925 839737

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