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Environment Artist - Maya, Unity - Tenerife

  • Location: Tenerife, Spain
  • Salary/rate: to €35k
  • Date posted: 13/07/20
  • Job reference: 7873
  • Permanent

Environment Artist, Maya, Unity to join a talented team of indie developers passionate about creating quality games to join them in their modern and welcoming studio in sunny Tenerife.

Following the phenomenal success of their first title, it’s such an exciting time to be a part of their team as they are working on a new and unannounced title currently in pre-production.

Creativity, fun, and innovation are at the heart of their games and they always encourage our team to feel empowered, happy, and inspired as a collaborative force. 

They offer a competitive salary and a comprehensive benefits package, as well as help with relocation costs. They’re also set up for remote working until it’s safe for everyone to return to the studio.

Responsibilities:

Create environments and props, taking a greybox to a release ready level.

Develop the context and theme for each level to create immersive and engaging locations.

Collaborate with the team, taking an active role in the game’s development.

Implement art in Unity engine, ensuring that it meets technical and design specifications.

Have an eye for quality.

Use best processes & art pipelines.

 

Requirements:

Experience using Max / Maya, Unity

A portfolio showing a range of styles.

Ability to demonstrate ideas through sketches, concepts or paint-overs.

Good communication skills.

Creative and proactive individual.

Texturing experience in Photoshop or other software.

 

Nice to have:

Experience using Substance Painter or similar software.

Prior experience developing art style & assets for a game.

 

Come and join a studio with a fantastic culture,  promoting diversity and inclusivity. Make great art by the beach!
CVs to simon.pittam@amiqus.com
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