Job description
Environment Artist - Realistic / Stylised - Console - Tenerife or Remote
- Fixed Term
- £30 - 40,000, £40 - 50,000
- Europe, Overseas, Remote working
- Environment Artist
- Fixed Term
- £30 - 40,000, £40 - 50,000
- Europe, Overseas, Remote working
- Environment Artist
This vacancy has now expired. Please see similar roles below...
Experienced Environment Artist (Realistic / Stylised) to join the team to work on a new physics based puzzle title. 12 month FTC based in Tenerife or Remote.
Creativity, fun, and innovation are at the heart of their games and they always encourage their team to feel empowered, happy, and inspired as a collaborative force. They offer a competitive salary and a comprehensive benefits package, as well as help with relocation costs.
Responsibilities:
- Create immersive and engaging environments, taking a greybox to a release ready level.
- Collaborate with the team, taking an active role in the game’s development.
- Implement art in Unity engine, ensuring that it meets technical and design specifications.
- Have an eye for quality.
- Use best processes & art pipelines.
Requirements:
- Experience using 3DS Max / Maya.
- Experience using Unity or Unreal.
- A broad portfolio, showing a range of styles from realistic to stylised.
- Experience developing art style & assets for a PC or Console game.
- Experience optimising assets for game engines across platforms.
- Understanding of pipeline optimisation to aid tech requirements.
- Good communication skills.
- Creative and proactive individual.
- Texturing experience in Substance Painter.
Nice to have:
- Prior experience developing level art for a game.
- Experience using Houdini.
CVs to simon.pittam@amiqus.com
manage this role.
Leader of the Free(lance) World
- Meet the team
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