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Game Designer - AAA Action title

  • Location: Liverpool, Merseyside, North West
  • Salary/rate: Dependent on experience
  • Date posted: 09/11/18
  • Job reference: 6836
  • Contract, Fixed Term, Permanent
This vacancy has now expired.

A great opportunity for a Game Designer to join a rapidly growing, financially stable and superbly managed studio in vibrant Liverpool that has created an envious portfolio of titles across many different genres.

We are seeking an experienced Game Designer to join the team on a new and incredibly exciting project.  It’s a rare chance to get in at the early stages of a game, and play an important role in a massive, globally recognised franchise.  As the Game Designer, you will get to create awesome encounters, thrilling levels, and inspiring feature designs.

 You will get to work with a dedicated and talented team that is totally focused on creating AAA quality and has delivered some amazing titles.  Come and join our successful, stable, and expanding studio and create a game that’s guaranteed to be massive hit across the globe!

Responsibilities:

Creating original and exciting written designs for features, core loops, layouts, menus etc

Creating thrilling enemy encounters that are perfectly paced

Crafting levels that take the player on a gripping journey

Balancing difficulty and learning curves to keep the player engaged through the entire journey

Presenting your designs to the team

Accurately planning your work

To be a ‘safe pair of hands’ that your Game Director can rely on and the team will respect

 

Skills:

Exceptional creativity and game design skills

Friendly and approachable personality

Energetic and positive attitude

Outstanding communication skills both written and verbal

Ability to consistently deliver quality work within agreed time constraints

UE4 experience is a distinct advantage, but not essential

At least basic capabilities with Maya / 3DSMax

Good knowledge of industry standard packages (MS Office, Hansoft/Jira, Perforce etc)

 

Experience requirements:

Have shipped at least 1 game in a similar role

Minimum of 3 years in a similar role

Experience developing action games preferred

Experience of having delivered successful rapid prototypes is an advantage

Working knowledge of Agile development

Permanent and contract opportunity available, salary / day rate dependent on experience. CVs to simon.pittam@amiqus.com
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