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Game Performance Engineer - (Google DeepMind)

  • Location: London, UK
  • Salary/rate: Excellent salary DoE
  • Date posted: 03/08/18
  • Job reference: 6621
  • Permanent
This vacancy has now expired.

Snapshot
We’re looking for a performance specialist with a passion for making games run fast, someone who can take an existing game or game engine and squeeze the best possible performance out of it. You’ll be working on a wide range of diverse and challenging problems in a mission driven team.

 

About us
At DeepMind we've created a unique environment for long-term ambitious research to flourish in. Our world-class interdisciplinary team combines the best techniques from deep learning, reinforcement learning and systems neuroscience to build powerful general-purpose learning algorithms.


We’ve made a number of high profile breakthroughs towards general AI, we now have all the ingredients in place to make further significant progress over the coming years. Our business has a start-up entrepreneurial culture but operates within a large, high profile global company - so you will need to be flexible and ready for anything.


The Team
As part of the Research Group, the Worlds Team provides DeepMind Researchers with the best training and testing environments possible, across a variety of domains. These range from bespoke mini-games aimed at answering specific research questions, to expansive first-person games using modern 3D engines. The output from the Worlds Team is crucial in helping steer DeepMind’s research forward.


Projects we’ve worked on include AlphaGo , DM Lab , and DQN on Atari as well as contributions to countless publications. The team consists of developers with backgrounds in engineering, games and VFX.


The Role
You’ll work closely with Research and other members of the Worlds team, making our gaming environments run as quickly as possible. This will involve optimising core parts of game engines, writing tools to make optimisation easier, and working with researchers to help them make design decisions that will improve performance.


We take time to design and implement our software carefully, and we welcome new ideas and apply thoughtfulness to everything we do. We take code reviews, unit and integration testing seriously to ensure high code quality and robustness.


You’ll join a close knit team of talented individuals who openly share ideas with one another.


About You
● Strong software engineer with extensive experience in AAA PC, console or mobile games
development.
● Strong C/C++ skills.
● Experience with industry standard graphics APIs (OpenGL, Direct3D, etc) and shader languages.
● Experience with profiling and optimising modern game engines.
● Strong mathematics skills, including linear algebra and vector maths.


Competitive salary applies.

 

If the above sounds like it could be the opportunity you’ve been looking for then get in touch. For a casual chat about the role in more detail call me on 01925 839 722 or drop me an email on lee.burns@amiqus.com - for and on behalf of Google DeepMind. 

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