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Generalist Programmer C++ / UE4 or C# / Unity

  • Location: London, South East, UK
  • Salary/rate: Rate DOE
  • Date posted: 11/04/18
  • Job reference: 6153
  • Contract
This vacancy has now expired.

This London based games studio helps developers and publishers bring their games to market by providing porting services and development support throughout the development cycle.

They have a proven track record of both original development and technical ports over 15 years, having developed 5 original titles and 23 ports, working across 9 engines and 15 platforms.

You will work closely with third party developers and other members of the team to port and optimise titles, as well as add new platform-specific functionality, whilst keeping the title true to the original!

KEY RESPONSIBILITIES

  • Developing and Converting program code between console platforms
  • Implementing platform specific functionality and features
  • Implementing platform specific code
  • Optimising and maintaining existing code
  • Liaising with other team members to schedule and complete tasks to a high quality

  • REQUIREMENT
  • Expert in C, C++ and C#
  • Expert in Unreal Engine 4 (C, C++ and Blueprints) and/or Unity3D (version 5 or above)
  • Expert-level knowledge of optimisation tools and techniques
  • Experience working with cross-platform codebases
  • A good understanding of 3D Mathematics, as well as 2D/3D graphics and rendering techniques
  • A minimum of 3 years commercial experience developing videogames on at least two videogame platforms (console or PC)
  • A minimum of two shipped games (console or PC)
  • Excellent time management skills and the ability to self-organise
  • Excellent written and oral communications skills in English

  • The following would be an advantage:

  • Experience porting videogames between modern videogame platforms (for example, Xbox One, PS4, Nintendo Switch or PC)
  • Experience of scripting languages (Python, Lua)
  • Experience using Unity3D/Unreal Engine 4 on a shipped title
  • Experience working with third party middleware (network, physics, audio, effects)
  • Experience working on mobile platforms (iOS, Android, PS Vita)
  •  

    These are contract opportunities, up to 12 months initial term with an opportunity to extend. 
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