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Graphics Programmer - C++

  • Location: Liverpool, Merseyside, North West
  • Salary/rate: Dependent on experience
  • Date posted: 13/03/19
  • Job reference: 6837
  • Contract, Fixed Term, Permanent
This vacancy has now expired.

A great opportunity for a Graphics Programmer to join a rapidly growing, financially stable and superbly managed studio in vibrant Liverpool that has created an envious portfolio of titles across many different genres.

We are seeking a Graphics programmer to design and implement state of the art graphics effects on a new and incredibly exciting project.  It’s a chance to get in at the early stages of a game, and contribute to a massive, globally recognised franchise.  As a core team member, you’ll be responsible for delivering awesome and innovative graphics effects, systems, and relevant tools to support the visual ambitions of the game.  You’ll be working closely with artists and the design team to make sure the creative vision of the game is realised to the highest standard possible.

You will get to work with a dedicated and talented team that has delivered some amazing quality titles.  Come and join our successful, stable, and expanding studio and create a game that’s guaranteed to be massive hit across the globe!

Responsibilities:

Implementation of varied, bespoke graphics systems to support game visuals

Liaison with Art and Design to establish practical targets, budgets and limits

Devise innovative solutions to overcome platform constraints

 

Skills:

Excellent C++

A broad knowledge of GPU architecture

A broad knowledge of contemporary graphics techniques

Strong working knowledge of shaders

Strong API design / software engineering skills

Strong 3D vector maths

CPU and GPU profiling experience

An eye for the creative and aesthetic aspects of development

 

Experience requirements:

At least one shipped title in a similar role

At least two years’ experience in a similar role

Previous console experience highly beneficial

Working knowledge of Unreal Engine preferred but not essential

Previous experience with VR preferred but not essential

Permanent and contract opportunity available, salary / day rate dependent on experience. CVs to simon.pittam@amiqus.com
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