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Lead Artist - AAA VR title - Liverpool

  • Location: Liverpool, Merseyside. North West
  • Salary/rate: Dependent on experience
  • Date posted: 22/08/17
  • Job reference: 5984
  • Contract
This vacancy has now expired.

Lead Artist in a team of twelve to drive the visual direction of this AAA, globally recognised IP. VR platform, Maya with Substance and UE4 ideally.

Responsibilities -

  • Is responsible for delivering and maintaining the art style as set by the art director.
  • Leading the art and animation team.
  • Ensure art team deliver assets to quality in a timely fashion with the support of producer.
  • Above all must have excellent 3D art skills.

 

Key Requirements

 

  • Manage the briefing and review of concept work and outsourced artwork.
  • Must have considerable game development experience and will delivered at least one AAA game.
  • Must be able to build and maintain good relationships with the key project stakeholders as well as the art, code and design team.
  • Needs to have demonstrable experience in team leadership
  • Must understand contemporary game pipelines.
  • Needs to be able to deliver AAA art content using key packages such as Maya and photoshop.
  • Must understand PBR workflow with skills in Substance preferred.
  • UE4 knowledge a distinct advantage.
  • Must have a passion and understanding of what makes AAA games great.

 

Nice to haves-

  • A love of video games and cinema
  • Has excellent people and communication skills.
  • Hansoft experience
12 month initial contract, based onsite in Liverpool. CVs / Folios to simon.pittam@amiqus.com 
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