Accessibility Links

Lead Gameplay Programmer

  • Location: Edinburgh, Scotland
  • Salary/rate: Excellent Salary & Benefits DoE
  • Date posted: 03/07/17
  • Job reference: 5717
  • Permanent

Want to work on one of the UK’s most exciting and potentially ground breaking new IP’s?

 

The role involves working across numerous disciplines, including the 3Cs (Character, Controls, Camera), animation, AI, and physics. Working on both the core systems and game-level behaviours, you must have both strong technical skills and a good awareness of modern gameplay techniques. You must also be comfortable working closely with the design and animation teams to understand their requirements and provide scalable and pragmatic solutions. 

You will also be managing other members of the gameplay programming team, and working closely with the Technical Director to define relevant parts of the technical architecture. We would also encourage applicants who specialise in AI, animation, or physics, who also have a broad understanding of all gameplay areas. 

You will be joining the studio at an exciting time, as we scale up to develop an ambitious and ground breaking open-world game. The role brings with it great scope for career growth and the satisfaction of making a significant personal contribution to a high-profile project. 
We believe in iterative development, and you will need to be comfortable working in a fluid environment with competing demands. We also believe the best games are made by diverse teams, and we welcome and encourage applicants of all backgrounds.

 

Responsibilities

  • Work with the gameplay team to provide technical solutions to their requirements.
  • Work closely with and manage dedicated animation, physics, and AI programmers.
  • Evaluate and integrate appropriate 3rd party solutions where appropriate.
  • Assist the Technical Director in defining the architecture of gameplay code.

 

Requirements

  • Strong C++ skills.
  • Self-motivated and driven to creatively solve problems.
  • Strong communication skills, comfortable working across teams and managing technical team members.
  • Extensive videogame programming experience, including having shipped at least one PC/console title.

 

For further information or to apply please contact Lee Burns on 0044 1925 839 722 or email me on lee.burns@amiqus.com
Similar jobs
AI Programmer C++ NLP
Location: London, South East
Salary: Rate DOE
Contract
AI Programmer to work on the development of conversational bots to be used in the VR space. Machine learning, NLP, speech recognition. C++ / C#, Python. 6 months in London
Senior Programmer - C++ PS4 / XboxOne
Location: Liverpool, Merseyside, NWest
Salary: Rate DOE
Contract
Senior coders (C++) with experience of large code bases to work on the port of a AAA PC title to console (XboxOne / PS4). Initial 12 month contracts, rate dependent on experience. Onsite in Liverpool.
Graphics Programmer
Location: London
Salary: £40,000 - £60,000 DOE
Permanent
Are you an experienced Graphics Programmer? Do you have excellent C++ programming skills? Do you want to work with one of the industry’s top game developers on their next new and exclusive VR title?
Senior Core Technology Programmer
Location: North West
Salary: £35,000 - £45,000
Permanent
Are you fluent in multiple programming languages including C/C++? Do you have experience of shipping games or apps from inception to completion? We have partnered with award winning
Senior Programmer
Location: Yorkshire
Salary: £30,000-£40,000
This is a great opportunity to work with a small studio who are working across all platforms and genres.