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Level/Mission Designer

  • Location: London
  • Salary/rate: £30,000 - £45,000
  • Date posted: 09/05/17
  • Job reference: 5782
  • Permanent
This vacancy has now expired.

Do you want to work on a brand new, AAA VR console title? Are able to work in a small, but perfectly formed, team? Do you take pride in creating interesting levels and challenging missions? 

We're recruiting for one of the biggest console development studios in the world,  they are embarking on a new AAA VR game aimed squarely at core gamers. As a result they're ramping up their design team and need you to help them design amazing missions using core game mechanics in varied and exciting ways. You will focus on how to lead the player through the game world, so you will lay out the game world and script events to create sensational experiences; all the while balancing progression, challenge and reward. You will work with the Game and Systems designers so you are all working within the same game vision.

To be considered for this role, we'd like to see:

  • Strong level and mission design experience on AAA console titles
  • Working knowledge of scripting languages including LUA (ideally)
  • Understanding of 3D level Editors
  • Undeniable passion for level design
  • Live and up to date portfolio

This is a superb opportunity for someone who is looking to join a AAA games studio and work on cutting edge technology to create one of the first AAA full feature VR games. The role is based in London and salary is negotiable. The benefits include private health, season ticket loans, pension, team socials and flexible working hours.

Apply now or contact Meeta Mistry on 01925 839757 or meeta.mistry@amiqus.com
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