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Lighting Artist - Maya or Max - Guildford

  • Location: Guildford, Surrey, South East
  • Salary/rate: Dependent on experience
  • Date posted: 15/09/17
  • Job reference: 6030
  • Contract
This vacancy has now expired.

Opportunity for a Lighting Artist with Maya or Max to work with a leading Guildford studio working on a highly anticipated console / VR title.

Amiqus have partnered with an exciting Award winning games studio based in Guildford who are known for setting the quality bar on console titles. They are currently going through a period of expansion and require a Lighting Artist to work on a variety of projects from AAA console to high-end VR titles.

As the Lighting Artist you will work closely with the Art Director and Lead Level Artist in defining the vision of the title. Your primary role will be to design lighting systems that will support the atmosphere and gameplay effects for games that heavily rely on mood and narrative.

The role will complement someone looking for creative freedom and a chance to leave their thumbprint on a range of new projects, overseeing features from concept to completion. The ideal candidate’s portfolio will contain good solid Lighting work in a AAA console environment.

Requirements

  • At least 3 years of experience as a Lighting artist

  • Published at least one console/PC title as a Lighting Artist

  • An interest in story-telling/action genres

  • Extensive knowledge of Lighting techniques, colour and image composition

  • Maya or 3DS Max skills

  • A portfolio demonstrating your lighting work 

 

This is an initial 3 month contract to start immediately, rate dependent on experience.
CVs / Folios to simon.pittam@amiqus.com
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