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Material/Texture Artist

  • Location: Guidlford
  • Salary/rate: £25,000 - £30,000
  • Date posted: 20/07/18
  • Job reference: 6664
  • Permanent
This vacancy has now expired.

Are you an experienced artist with a real enthusiasm for creating hyper realistic materials? Do you enjoy working closely with engine developers building and maintain a substantial materials library? Are you an expert in Substance Painter & Designer? If you’ve answered yes then I have the perfect role for you. 

Amiqus have partnered with one of the most successful AAA console developers in the UK as they search for an experienced Material/Texture Artist to join their team. This studio have shipped some of the most visually appealing console games on the market right now and this role is vital to the art team as they continue to push the boundaries of video game artistry. 

You’ll need to be an expert in the Substance Suites with proven experience in building effects, filters and smart materials to support Substance Painter. The art team here are highly creative and collaborative so you’ll have the opportunity to work closely with senior/lead artists to improve quality and mentor junior artists to support their work.

Requirements:

1-2 Shipped titles for PC, Xbox One or PS4
Expert knowledge of PBR techniques
Substance Designer & Substance Painter
Sound knowledge of UE4 (specifically lighting & shading)
Demonstrable experience in improving current & future art workflows.

It’s a superb opportunity to work with one of the UK’s most successful indie developers with a rich catalogue of high quality console and VR titles. You’ll have the opportunity to work with vastly experienced games professionals and on highly anticipated AAA games projects yet to be announced. This role comes with a competitive salary and great benefits + bonuses.

Interested? Please send your CV and art portfolios to liam.durkan@amiqus.com 

 


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