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Network Programmer C++ (Client side) - Liverpool

  • Location: Liverpool, Merseyside, North West UK
  • Salary/rate: Dependent on experience
  • Date posted: 10/02/20
  • Job reference: 7595
  • Permanent
This vacancy has now expired.

We are seeking an experienced Network Programmer to join a double Golden Joystick nominated studio based in Liverpool to be a core part of a small but experienced team, total studio headcount is 110, on an incredibly exciting project. As one of their Network Programmers you will be responsible for implementation and maintenance of client-side networking.

You will get to work with a dedicated and talented team that has delivered some amazing quality titles. Come and join a successful, stable and expanding studio and create a game that’s guaranteed to be massive hit across the globe.

Key responsibilities: - 

• Deliver high quality networking of gameplay systems and network heavy gameplay systems using appropriate levels of abstraction.

• Identify and debug networking problems quickly and efficiently.

• Help define the technical direction and develop innovative solutions for difficult networking problems.

• Use appropriate data structures and algorithms to maximize efficiency (for both development time and runtime performance).

 

Skills:-

• Strong C++ programming and debugging skills.

• Expert in networking concepts and able to use networking primitives with minimal support.

• Good algorithm and data structure skills (including time & space complexity and real-world vs theoretical performance of basic data structures).

• Awareness of multithreading concepts and able to use multithreading primitives with guidance.

• Capable of reading and understanding game code.

• Self-motivated and driven to creatively solve problems.

• Able to plan their work with some assistance.

• Strong problem-solving and analytical skills.

• Experience debugging issues in large and complex codebases

• A willingness and desire to learn, adapt and work outside of your comfort zone

• Approachable, with a proactive attitude towards cross discipline communication

• Have shipped at least 1 game in a similar role

• Minimum of 3 years in a similar role

 

Salary is dependent on experience, CVs to simon.pittam@amiqus.com