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Network Programmer C++ Console - Liverpool

  • Location: Liverpool, Merseyside, North West
  • Salary/rate: Dependent on experience
  • Date posted: 27/08/19
  • Job reference: 6888
  • Contract, Permanent

A great opportunity for a Network Programmer C++ with console experience to join a rapidly growing, financially stable and superbly managed studio in vibrant Liverpool that has created an envious portfolio of titles across many different genres.

You will form a core part of a small but experienced team on an incredibly exciting project. As one of their Network Programmers you will be responsible for console implementation and maintenance of client side networking.

You will get to work with a dedicated and talented team that has delivered some amazing quality titles. Come and join a successful, stable and expanding studio and create a game that’s guaranteed to be massive hit across the globe!

 

Responsibilities:

Deliver high quality networking of gameplay systems and network heavy gameplay systems using appropriate levels of abstraction.

Identify and debug networking problems quickly and efficiently.

Help define the technical direction and develop innovative solutions for difficult networking problems.

Use appropriate data structures and algorithms to maximize efficiency (for both development time and runtime performance).

 

Skills:

Strong C++ programming and debugging skills.

Expert in networking concepts and able to use networking primitives with minimal support.

Good algorithm and data structure skills (including time & space complexity and real-world vs theoretical performance of basic data structures).

Awareness of multithreading concepts and able to use multi-threading primitives with guidance.

Capable of reading and understanding game code.

Self-motivated and driven to creatively solve problems.

Able to plan their work with some assistance.

Strong problem-solving and analytical skills.

Experience debugging issues in large and complex codebases

A willingness and desire to learn, adapt and work outside of your comfort zone

Approachable, with a proactive attitude towards cross-discipline communication

 

Experience requirements:

Have shipped at least 1 game in a similar role

Minimum of 3 years in a similar role

Current console experience required

Working knowledge of Agile development

 

Both permanent and contract opportunities are available, CVs to simon.pittam@amiqus.com