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Senior Combat Designer

  • Location: London
  • Salary/rate: £45,000 -£65,000
  • Date posted: 03/10/19
  • Job reference: 7270
  • Permanent
This vacancy has now expired.

Are you a designer who has specialized in Combat mechanics and systems? Do you have experience working on FPS games? Do you want to work on a brand new Sci-Fi IP?

We're partnered with a AAA studio based in London who are working on an unannounced FPS title, this title will exist in a known games 'universe', but a part from that, it is totally brand new and fresh. They are looking for someone with an FPS background who can help design and build the combat systems. You'd be working directly with the design director on shooter balancing, weapon balancing, weapon design, creating different 'feels' to the weapons and generally building a compelling and in-depth arsenal for this game. The game wants to make the player's choices and conduct during a firefight an important game mechanic. This is a brand new role on a new game, so lots to go at.

To be considered for the role, we'd love to see:

  • Strong FPS background
  • Excellent systems balancing experience beyond working on combat
  • Genuine passion for FPS games
  • A creative and 'outside the box' thinker which would suit a Sci-Fi IP
  • Collaborative approach to communication and teamwork

The studio is modern, inclusive and anti-crunch. They offer a substantial benefits package including bonuses, stock, private healthcare and flexible working hours; salary is negotiable and will be in the region of £40,000-£65,000. This is a unique chance to join a new studio so early on in a big project.

Apply now or contact Alan Dixon on 01925 839737 or alan.dixon@amiqus.com 

 

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