Job description
Senior Environment Artist - Maya / Max - Liverpool
- Permanent
- £30 - 40,000, £40 - 50,000
- North West
- Environment Artist
- Permanent
- £30 - 40,000, £40 - 50,000
- North West
- Environment Artist
This vacancy has now expired. Please see similar roles below...
We are seeking an experienced Senior Environment Artist to join a double Golden Joystick nominated studio based in Liverpool to be a core part of a small but experienced team, total studio headcount is 110, on an incredibly exciting new project.
You will have a proven ability to take work from concept through to in-game assets and work both in realism and in a stylistic way. As a Senior / Principal Environment Artist you will work closely with the Lead Artist, Animators and Art Director, as well as production to create a variety of Environment assets, sets and organics based on concept to suit the existing game style.
Key responsibilities: -
• Working closely with the Lead / Principal artist to create accurate, high quality environments and environment assets
• Working independently on asset sets
• Building in the editor to create levels and environments
• Creating efficient UV layouts that work well within the engine / platform constraints
• Working with PBR shaders following the established game Art Direction
• Maintaining your work schedule
• Possibility of mentoring more junior artists
Qualifications/Requirements:
• Strong AAA Game experience
• A portfolio showing clean, optimal, models for game
• A portfolio showing models taken from concept to completion
• Experienced in using 3D software (Maya/Max)
• Experienced in high to low poly baking
• Experience of creating optimal lods for game
• Excellent understanding of shape, form and scale
• Experienced with PBR material creation
• Excellent verbal and written communication skills
• A love and understanding of games and game art creation
• Knowledge of working with game engines
• Create the artwork based on the specification given by the technical team, budgets, shaders etc.
• Understanding of lighting and how it affects the environment
Pluses/Desired:
• Substance Painter/Designer knowledge
• Knowledge of Unreal engine
• Experience with outsource studios
• Illustrative / Concept art / Matte painting skills
Salary dependent on experience. CVs to simon.pittam@amiqus.com
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Description
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Reference
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Expiry Date
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Reference
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Expiry Date
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