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Senior Graphics Programmer C# / Unity

  • Location: Brighton or Remote
  • Salary/rate: Dependent on experience
  • Date posted: 03/09/18
  • Job reference: 6741
  • Contract
This vacancy has now expired.

New opportunity for an experienced Graphics Programmer to join this Brighton based award winning studio who develop original games for handheld and console. This is a 6 month contract with the option of remote working.

Using Unity, you will be creating a prototype of a new console game which requires mesh physics and iterative gameplay programming to achieve super fun controls. You will also be creating shaders to help the artists achieve their desired visual benchmark.

This position is ideal for someone who is keen to have their ideas listened to, and will enjoy seeing their own work highly visible within a finished product. It’s essential that you are proactive and care about creating high quality and fun experiences. 

Requirements:

  • Knowledge of C# and Unity desired.
  • Strong demonstrative experience in rendering.
  • Experience with fluid mechanics a plus.
  • Awareness of game concepts including physics, gameplay and VFX.
  • Ability to effectively itemise tasks and assign realistic time scales to them.
  • Excellent communication skills with a friendly, helpful and positive demeanor.

General Responsibilities:

  • Work with the creative director to iterate on the controls of a fluid based protoype.
  • Work with lead artist to create shaders in pre-production phase.
  • Ensure all code is produced to the required standard.
  • Be proud of your code and test thoroughly to ensure that there are no bugs.
  • Work with the Producer to break out tasks into clear and manageable chunks.
  • Report progress to Development Director and inform them of any implementation issues promptly.
  • Take pride in producing a polished game for others to enjoy.
Initial 6 month contract, rate dependent on experience. CVs to simon.pittam@amiqus.com
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