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Senior / Lead Tech Animator

  • Location: UK, Belfast
  • Salary/rate: Up to £60k DoE
  • Date posted: 07/03/17
  • Job reference: 5445a
  • Permanent
This vacancy has now expired.

Amiqus have partnered with one of the UK’s most exciting start-ups in the field of animation for both video games and film. They are looking for a Lead Technical Animator / Rigger to develop their next generation character pipeline for their brand new animation tech.

What you will be doing:

  • Create tools with Python and MEL scripts to generate rigs in a procedural manner.
  • Develop realistic skeletal rigs for a variety of humanoids and creatures.
  • Work with senior TD’s to develop and integrate tools into a robust pipeline.
  • Communicate with production and other departments working on the project.
  • Be actively involved in advancing the general work standards of the studio.
  • Assess upcoming project requirements and also with other departmental leads to ensure character assets adhere to quality and technical specifications.

 

What we would like to see:

  • Good knowledge of anatomy and a thorough understanding of biomechanics, kinesiology for humanoid and animals.
  • Thorough understanding of weighting, skinning and be able to work interactively with modellers to resolve challenges.
  • Good communication skills and ability to work interactively with the rest of the team.
  • Ability to rig characters/objects in a realistic or cartoon manner.
  • Excellent MEL scripting, Python scripting skills.

 

Ways to stand out from the crowd:

  • Facial Rigging
  • Maya API C++
  • Three.js. WebGL

 

Minimum of 3 years of experience as a Rigger. Strong production experience on game cinematics and/or VFX and realistic characters is preferable.

 

For further information or to apply to this role please contact Lee on 01925 839 722 or email me on lee.burns@amiqus.com
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