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Senior Level Designer

  • Location: Frankfurt, Germany
  • Salary/rate: Excellent Salary & Benefits DoE
  • Date posted: 30/06/17
  • Job reference: 5756
  • Permanent
This vacancy has now expired.

Want to work within a studio that balances hard work with a good life balance and that makes great games without crazy crunch?

 

We’re working with one of Germany’s most successful Indie console developers based in Frankfurt who are about to embark on the next stage of the studios evolution. With almost 15 years of successful history already behind them they have a strong and stable base and the knowledge in-house to succeed.

 

As a Senior Level Designer (m/f), you will have a great passion for game development in all areas but especially in the use of Unreal Engine. You will have already worked for several years in professional environments and shipped several products. With this experience, you will be a key player and a central spokesperson for the team. Working with and training colleagues will be a very important aspect of this position. You will have a strong sense of ownership of multiple-level design-related development steps and will be a main contact person for leads and management.

 

Your tasks will include:

 

  • Conceptualizing, prototyping, building, scripting, decorating and tuning levels for our games
  • Collaborating with the design team members to create interesting and engaging gameplay scenarios within the established game design guidelines
  • Guiding and mentoring other level designers
  • Attending and/or leading level design-specific discussions regarding design reviews and identifying potential issues
  • Supporting the Lead Level Designer in any ad hoc tasks and duties

 

Requirements:

 

  • At least five years of industry experience in a level design/level art capacity with at least one published AAA title
  • Strong knowledge of game/level design fundamentals: learning curve, directing the player, difficulty levels, balancing, pacing, motivation and reward cycles, accessibility, etc.
  • Experience in development on consoles
  • Avid gamer with knowledge and understanding of various game genres and game types
  • Ability to take direction and accept critical reviews of your work
  • Ability to work well independently and within a team
  • Excellent written and verbal communication and documentation skills and the ability to convey abstract concepts
  • Previous experience with the Unreal Editor is a plus
  • Fluent in English
  • EU citizenship or a valid working permit for Germany is required

 

For further information or to apply please contact Lee Burns on 0044 1925 839 722 or email me on lee.burns@amiqus.com
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