Job description

Senior or Lead Programmer

  1. Contract, Fixed Term, Permanent
  2. £50 - 60,000, £60 - 70,000, £70 - 80,000, £80 - 90,000
  3. Europe, Remote working
  4. Technical Director, Engine Programmer, Gameplay Programmer, Graphics Programmer, Lead Programmer, Physics Programmer, Programmer, UX Programmer
Competitive
Posting date: 01/06/2021
7892a
  1. Contract, Fixed Term, Permanent
  2. £50 - 60,000, £60 - 70,000, £70 - 80,000, £80 - 90,000
  3. Europe, Remote working
  4. Technical Director, Engine Programmer, Gameplay Programmer, Graphics Programmer, Lead Programmer, Physics Programmer, Programmer, UX Programmer

Are you a Senior Programmer, with great mentoring skills, looking to empower a team in your first Lead position? Or are your currently a Lead Programmer, looking for a new challenge, with a passion for physics games?

 

Amiqus have partnered with No Brakes Games, who are looking for a Lead or Senior Programmer to join them, as they embark on creating their next game.

No Brakes Games, are a talented team of indie developers passionate about creating quality games. They are now looking for a Lead Programmer to join them in their modern and welcoming studio in sunny Tenerife.

Following the phenomenal success of Human: Fall Flat, it’s such an exciting time to be a part of the team as they are working on a new and unannounced title currently in pre-production. Creativity, fun, and innovation are at the heart of their games and they always encourage the team to feel empowered, happy, and inspired as a collaborative force.

They offer a competitive salary and a comprehensive benefits package, as well as help with relocation costs. They're also set up for remote working until it’s safe for everyone to return to the studio.

Responsibilities:

  • Take ownership of the code architecture and technical quality.
  • Actively write code for systems / features alongside other programmers.
  • Lead and mentor the team of programmers: share your expertise and lead by example.
  • Be a champion for quality at the studio having a “player-first” attitude, actively working to improve the player experience.
  • Support Production in defining objectives with realistic and achievable timeframes.
  • Identify risks within development and actively provide solutions.
  • Establish and encourage best practices amongst the team.
  • Communicate and collaborate with other disciplines including Design, Art & QA.
  • Work closely with the Lead Designer to ensure that feature requirements are met.

Requirements:

  • Experience using Unity (or Unreal) and C#. At least 1 shipped title on PC or Console.
  • Strong leadership and communication skills.
  • Quality focused, with a “player-first” approach.
  • Excellent problem-solving skills. Positive and proactive attitude.
  • A solid understanding of physics games.
  • Prior experience in a senior / leadership role.

Nice to have:

  • Experience working on character action / 3D platformers.

This is a fantastic opportunity, based in sunny Tenerife and will provide a relocation package and competitive salary for the right candidate.  Or you can work remotley in Europe working on a contract basis. 

Please click apply or contact Kim Hunt on 01925 839730 or kim.hunt@amiqus.com to find out more. 
Kim Hunt our consultant managing the role
Author: Kim Hunt
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