Job description
Senior Rendering Programmer
- Permanent
- £40 - 50,000, £50 - 60,000, £60 - 70,000, £70 - 80,000, £80 - 90,000, £100,000+
- South East
- Engine Programmer, Graphics Programmer, Lead Programmer
- Permanent
- £40 - 50,000, £50 - 60,000, £60 - 70,000, £70 - 80,000, £80 - 90,000, £100,000+
- South East
- Engine Programmer, Graphics Programmer, Lead Programmer
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Are you an experienced Senior Rendering Programmer interested in being part of some of the most exciting work currently being done in the field of technology and games on the planet? This is an opportunity to work with one of the world’s most exciting tech teams on cutting edge Research and Development.
We’re looking for a Senior Rendering Engineer with a passion for computer graphics and simulation to join a small (and growing!) project team on the brink of something extraordinary. You’ll work alongside some of the world's best engineers from games and industry to empower researchers and creatives about what they can hope to achieve from game environments.
Your mission will be to create stunning visual experiences and share your expertise in graphics to help shape decisions and ensure modern rendering engine architectures. Specially, you’ll investigate, prototype and implement solutions to achieve the highest quality graphics rendering possible.
This is a hands on role and you’ll join a mixed disciplined team with a creative lead, tech lead, other engineers and producer on the way. You’ll share your deep domain expertise in the area of rendering and work collaboratively to take existing games to the next level and create stunning new environments.
We take time to design and implement our software and apply thoughtfulness to everything we do. We’re looking to hire someone with the same impeccable attention to detail, relentless drive and commitment to continuous improvement.
Ideally, we want to hire someone who will grow with the team and take on increasingly complex engineering problems and potentially manage a small team so it’s important you aspire to this.
About You
- AAA games engineer
- Fluent in C++
- Strong on maths
- Deep experience with shader languages (HLSL/GLSL/Cg)
- Expertise in modern rendering engine architectures
- Experience with a wide range of graphics technologies
- Knowledge of profiling, performance optimisation and distributed software architecture
- Experience mentoring others or leading a small team will be a bonus
- UE4 / Unity experience (nice to have)
For further information or to apply to this role please contact Lee Burns on 0044 1925 839 722 or email me on lee.burns@amiqus.com
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