Technical Artist to join the team developing a seriously cool AAA next gen title that will have huge global appeal.
On this one you will get to own the art pipeline. You will streamline the art workflow within the framework outlined by the code team. You will be an expert with 3D content creation apps (Maya / Max) and game dev engines, ideally UE4.
You will be pro-active, always investigating new techniques and implementing into workflow, devising and overseeing end to end pipelines. Supporting other artists asst creation as well as creating assets where necessary, particularly those with high technical requirements.
This will be an initial 12 month contract with potential for extension or flip to permanent.
CVs to email@example.com