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Technical Artist

  • Location: Liverpool
  • Salary/rate: £35,000 - £50,000
  • Date posted: 30/08/19
  • Job reference: 7173
  • Permanent
This vacancy has now expired.

Amiqus have partnered with a AAA console studio based in Liverpool, who are currently looking to bolster their ranks and require a Technical Artist to help work on their new console title.

The Studio were formed by a range of key figures in the games industry, and over the years have built an experienced AAA standard Team. 

The studio have released a mixture of their own and original IP’s and are working on a range of new titles, which the Technical Artist will play a huge part of developing. You will work closely with the Creative and Art Director in defining the vision to these titles. 

Your primary role will be to develop art tools to help streamline their development processes. You’ll sit between Art and Code teams to ensure models reach their highest point of realism for a globally recognised AAA IP. You will also get involved with creating assets to go into the game too. 

This is a great opportunity to work with a studio who were founded by AAA veterans and are about to enter an exciting year of development, with a range of key console projects lined up. 


  • Experience as a Technical Artist in the games industry 
  • Shipped at least 1 Console title 
  • Experience with Maya or 3DS Max
  • Experience with Unreal 4 would be preferable, however experience with Unity and Cryengine would be considered
  • Houdini experience would be a bonus 
If you are interested in hearing more please send your CV to  
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