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Technical Director

  • Location: South East
  • Salary/rate: Negotiable please call, base, bonus, benefits
  • Date posted: 31/01/18
  • Job reference: 6222
  • Permanent
This vacancy has now expired.

Technical Director - VR

This developer is the largest UK software developer to be solely focused on creating virtual reality entertainment content and they are looking for an experienced Technical Director with a passion for game development with proven leadership and people management skills.

The Technical Director will be responsible for leading the code department, including but not limited to; interdepartmental communication, setting technical vision, establishing, and championing industry best practice and processes and the day-to-day team direction.

The studio is a vibrant environment, full of talented and dedicated people with drive, passion, and creativity, who enjoy working within a close-knit team as part of a lively, self-motivated, and forward-thinking company. They look after their team with an excellent benefits package and a flexible approach for work/life balance that makes the studio a relaxed and friendly place to work.

The company also arranges regular team social events. If you meet the essential criteria and want to work in an environment with extremely knowledgeable team players who take pride in high quality VR, we want to hear from you.

Key Requirements

• To be the primary leadership figure for the Code team

• To be the primary go-to person for the Executive Team (VPs and CEO) and represent the Code team both internally and externally

• To lead and manage the supervision, mentoring and performance management of the code team

• To be responsible for building accurate code resource plans and project runways for future projects, for both original IP and strategic work for hire

• Accountability for the technical delivery and excellence of nDreams products

• Working with audio, design, art, and production to create resource plans, and present critical path roadmaps and strategy documents at Director level meetings

• To work with the other vertical discipline managers, Game Directors and Development Manager to establish code team requirements (short, medium and long term), and establish big-picture cross-dependency project timelines. Furthermore, ensure the code department meets ongoing development requirements in terms of capacity and technical capability through a mixture of strategic recruitment and staff development

• Together with the Development Manager and Production Team to provide detailed code work estimates and track progress towards agreed and established work goals

• Working with the VP of Development to create a Company Technical Strategy

• Monthly 1:1 meetings with Code team members to develop an in-depth knowledge of the skills and capabilities of the Code team

• Lead the Performance Management of the Code team, inspiring, educating and supporting their personal growth. Setting and tracking personal development goals

• Ensure that programmers at all levels are managing their time effectively, delivering to their full potential and following established company best practice and processes

• Develop and maintain organisational systems (capacity / resourcing plans / spreadsheets etc.)

• Track Code team work efforts across all active and planned future projects and identifying key departmental risks

• Maintain awareness of key milestone deliveries, and ensure that all stakeholders, (VP of Development, Vertical Line Managers, and Team) are kept informed of progress, issues, and risks

• Where risks are identified, propose solutions and mitigations

• Determine and set departmental goals and manage progress towards them on a daily, weekly, monthly, and yearly basis

• Ensure the Code team (both at individual and team level) understand their priorities and what is required of them

• Review, shortlist, interview, test and lead the hiring of new Code team members alongside the resources and recruitment policies and procedures

• Identify, manage and co-ordinate externally outsourced programmers and technical support staff as required

• To work with HR on employee relations issues as and when they arise, including but not limited to: post probation review, annual appraisals, promotions, redundancy, leavers, and retirements

• Maintain external relations with companies with which we do business, such as those whose games we are publishing, investors, and those in charge of public speaking and conferences

• Be aware of upcoming project technical and resource requirements, and liaise with the Development Manager and VP of Development to plan ahead Essential Criteria 

To apply ideal applicants will have the below:

• 7 years professional game development experience, including at least 3 shipped titles including at least 1 current generation console title

• Proven track-record of hands-on code team / sub-team leadership and achievement

• An experienced programmer and software engineer

• Strong technical knowledge

• Proven, demonstrable knowledge of game development processes including programming languages, C# or C++

• Detailed knowledge and understanding of build processes and game development tools and pipelines

 Terms of Contract • £TBC per annum dependent on experience • Full time, permanent contract • Location - Farnborough, Hampshire, UK Benefits • Pension scheme • Share Option scheme • Childcare Vouchers • 20 days holiday per year, increasing by 1 day for each year of service up to 25 days (+ bank holidays & your birthday) • Duvet Days • Regular staff outings and social events

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