Job description
VFX Artist
- Permanent
- £30 - 40,000, £40 - 50,000, £50 - 60,000, £60 - 70,000
- South East
- Artist, Lead Artist, Technical Artist, VFX Artist
- Permanent
- £30 - 40,000, £40 - 50,000, £50 - 60,000, £60 - 70,000
- South East
- Artist, Lead Artist, Technical Artist, VFX Artist
This vacancy has now expired. Please see similar roles below...
Amiqus have partnered with a small creative games development studio, based in the heart of Guildford. They are an extremely talented, friendly and flexible team, who are now in search of a Senior VFX Artist to join them, working on their innovative new game!
ABOUT YOU:
As the VFX artist, you will drive a stylised approach to visual effects within their game, combining the vision of a “hand painted” style with the benefits of real-time lights, particle systems and shaders. You will be responsible for working with concept art, audio and animation to enhance the overall dynamic and interactive experience of the game whilst utilising your VFX skills to establish the visual interactive language for the player and the alien entity within the game.
- Excellent problem-solving and communication skills
- Knowledge and understanding of producing game VFX in 2D and 3D
- Knowledge and understanding of shaders
- Able to create strange and new interesting visual identities
- Ability to use 3D tools and integrate complex visual simulations in Unity
- Ability to manage your own time and work proactively
- Able to adapt to new technologies and technical challenges
EXPERIENCE:
- Experience of full game cycle development in a similar role
- Experience of creating and implementing in game VFX
- Experience of iterative design from pre-vis to in game polish
- Experience with relevant tools for implementing VFX
This is a senior level role, although your creativity and skills are more important than the number of games you have released.
RESPONSIBILITIES:
- Work with their designers to identify VFX requirements
- Create, implement VFX based upon the vision for the game
- Work with audio, artists and animators to develop and refine the VFX style
- Design and implement the visual communication language of the game
- Create, maintain and review workflows, tools and pipelines, leading by example
- Maintain consistency of VFX throughout the entire game
- Analyse, troubleshoot and solve VFX related technical challenges
This is an incredible opportunity to work with an amazing team, on a truly awesome game, with an extremely competitive salary on offer for the right candidate!
Please click apply or contact Kim Hunt on 01925 839730 or kim.hunt@amiqus.com to find out more.
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