Job description
VFX Artist - Maya, UE4 / UE5 - North West / Remote (UK only)
- Permanent
- £30 - 40,000, £40 - 50,000, £50 - 60,000
- UK
- VFX Artist
To £50k dependent on experience
Posting date:
31/03/2023
8420
- Permanent
- £30 - 40,000, £40 - 50,000, £50 - 60,000
- UK
- VFX Artist
This vacancy has now expired. Please see similar roles below...
VFX Artist, Maya / UE4 / UE5, opportunity with this new exciting new independent development studio based in Cheshire working on an all new AAA character based gaming franchise. They operate an inclusive and collaborative working culture where the team are empowered to fulfil their potential.
The successful candidate will have the opportunity to work in their creative Art department, supporting many departments producing high quality VFX for Environment, Character and Gameplay Art, Animation and Game Mechanics that match the ambition and vision of the studio and project.
They are looking for a creative and pro-active team player who can problem solve, take direction and also work to clear briefs.
Main Responsibilities
- Work under the direction of the Art Director and other appropriate discipline leads
- Creating environmental, character and mechanic related effects from initial modelling/texture creation to final implementation within UE5
- Liaising with Art/Design/Animation/Code to fully understand effect requirements and to aid implementation
- Ensure consistency of style throughout the project
- Research and provide options for effects if required
- Aid in the development and enhancement of tools for the VFX/Art teams
- Responsible for solving pipeline and technical issues.
- Creating effect templates
- Scheduling their own work
- Where applicable create assets and documentation for training purposes.
Skills & Qualifications
- Ideally has a good qualification in a VFX related course or good experience with a strong supportive portfolio
- Preferably has at least one shipped game title as a VFX Artist
- Excellent knowledge of Fluid Simulators (i.e. FumeFX, Bifrost, Houdini etc)
- In-depth knowledge of Unreal and Niagara
- In-depth knowledge and technical proficiency in Maya and other industry standard tools specific to VFX and Art creation (i.e. Photoshop, After Effects etc)
- Good knowledge of in-game effects (i.e. Smoke, Explosions, Fire, Damage etc)
- Positive solution driven mindset with a strong capacity for problem solving
- Excellent communicator
- Good appreciation of performance and memory budgets
- Good understanding of animation (timing/pace/tension) and how to use this to good effect
- Ability to adapt to various art styles and genres
- Ability to take constructive criticism and adapt to changes
- A genuine passion for visual effects and desire to make great games
- Knowledge of MEL or Python scripting languages would be useful
The Benefits
- Company Pension.
- Health insurance provided by Vitality.
- 25 days holiday per year plus bank holidays.
- Company bonus plan.
- Long term illness and enhanced death in service cover.
- Hybrid/Flexible working supported.
CVs to simon.pittam@amiqus.com
Hi I'm Simon Pittam and I
manage this role.
manage this role.
Leader of the Free(lance) World
- Meet the team
Email
simon.pittam@amiqus.com
Phone No:
01925 839740
Send me a message
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