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VFX Artist - Remote working

  • Location: Remote working
  • Salary/rate: Dependent on experience
  • Date posted: 22/05/18
  • Job reference: 6545
  • Contract

VFX Artist, AAA background, to work on a PC based MMO, environmental fx plus gunshot / tracer fire, muzzle fire and destruction. 

Initial task will be to polish their E3 trailer, make it spot on, then onto the game itself. PC based with plans to port to console. Environmental fx, gunshot / tracer fire and destruction. Style is super realistic, they've been using photogrammetry, tech is CryEngine with Improbable's SpatialOS. Maya or Max. 

It's an initial 3 to 6 month gig with potential for permanent hire. 

 

CVs to simon.pittam@amiqus.com