Senior Network Programmer (Gameplay) – C++ UE4/5 – Sheffield or Leamington Spa
We're looking for a Senior Gameplay Network Programmer to help shape the future of the multiplayer boxing game, ‘Undisputed’. As the studio pivots to UE5, you’ll be in at the start, own and be responsible for developing and optimizing network systems to ensure reliable, high-performance data transmission for fast-response gameplay between two players, maintaining AAA fidelity in a competitive multiplayer context. You'll have worked on fast-paced multiplayer titles such as FPS games or similar genres within Unreal Engine, where you demonstrated expertise in optimizing network replication patterns at the transport layer to ensure seamless, low-latency gameplay for competitive environments.
The ideal is hybrid working, 2 days per week in either the Sheffield or Leamington Spa studios. There could be some flexibility around this for the right candidate.




