UI/UX Designer

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Contact sales

We’d love to see how we can streamline your hiring together.

Request a demo
A black heart is floating in the air on a white background.
Contact sales

We’d love to see how we can streamline your hiring together.

Request a demo
A black heart is floating in the air on a white background.

Contract Type:

Permanent

Location:

Dublin, Ireland

Industry:

Design

Contact Name:

Alan Dixon

Contact Email:

alan.dixon@amiqus.com

Contact Phone:

Date Published:

30-Jan-2026

Senior UX/UI Designer (Remote – Europe)

 About Our Client
Our client is redefining how players access console quality games — instantly, on any device. As gaming shifts from installation to instant play, they’re building a next-gen browser based platform that blends games, social features, live events, and platform level meta systems into a sleek, unified experience.
Backed by leading investors and industry veterans, they’re assembling a high impact core team. Joining now is a rare chance to shape the future of instant gaming.

The Role
Our client is seeking a Senior UX/UI Designer to own the full experience and interface design of their browser based gaming platform and HUB. This is a hands on, high influence role focused on creating a modern, premium interface that feels intuitive, fast, and deeply polished.
You’ll shape the product from early concepts to live iteration, designing for complex systems — from game discovery to social features, events, streaming, notifications, and more. They’re looking for someone who sets a high quality bar, thinks in systems, and can turn rich, layered information into clean, engaging user flows that feel effortless.

Key Responsibilities
  • Own end to end UX/UI design across the platform, from concept to live release
  • Design a sleek, modern interface that reflects best?in?class standards across gaming, social, and digital marketplaces
  • Structure and simplify complex system level information into clear, accessible experiences
  • Design features including:
  • Game discovery and navigation
  • Social systems (friends, presence, activity feeds)
  • Live events and game events
  • Notifications, engagement loops, calls to action
  • Streaming and meta content experiences
  • Build and evolve a scalable multi game design system
  • Work closely with engineering to ensure high quality implementation
  • Use research, trends, and best practices to inform decisions
  • Iterate using live data, feedback, and evolving platform needs

Requirements
  • 5+ years as a UX/UI Designer focused on digital platforms
  • Experience in games, entertainment, or interactive media
  • Strong portfolio demonstrating:
  • System-level UX design
  • Clean, contemporary UI
  • Handling of complex user flows
  • Deep, native social systems
  • Strong understanding of UX/UI trends across gaming, social products, and e-commerce
  • Experience designing for web, responsive layouts, and multi?device environments
  • Strong product thinking and ability to balance user needs with business and technical realities
  • Able to work independently and drive work forward with minimal oversight
  • Excellent communication and ability to articulate design decisions clearly

Nice to Have
  • Background in game or entertainment ecosystems
  • Familiarity with motion design, micro interactions, or advanced prototyping
  • Experience collaborating on modern web tech implementations
  • Experience with community-driven or player-centric products
  • Experience designing live service or continuously updated platforms

Working Conditions
This is a remote-first role open to candidates anywhere within ±3 hours of GMT. The culture emphasises autonomy, responsibility, and outcome-focused work. Occasional travel may be required for team sessions, industry events, or visits to development partners. Some flexibility in hours may be needed for cross timezone collaboration.
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