Senior UX/UI Designer (Remote – Europe)

About Our Client
Our client is redefining how players access console quality games — instantly, on any device. As gaming shifts from installation to instant play, they’re building a next-gen browser based platform that blends games, social features, live events, and platform level meta systems into a sleek, unified experience.
Backed by leading investors and industry veterans, they’re assembling a high impact core team. Joining now is a rare chance to shape the future of instant gaming.
The Role
Our client is seeking a Senior UX/UI Designer to own the full experience and interface design of their browser based gaming platform and HUB. This is a hands on, high influence role focused on creating a modern, premium interface that feels intuitive, fast, and deeply polished.
You’ll shape the product from early concepts to live iteration, designing for complex systems — from game discovery to social features, events, streaming, notifications, and more. They’re looking for someone who sets a high quality bar, thinks in systems, and can turn rich, layered information into clean, engaging user flows that feel effortless.
Key Responsibilities
- Own end to end UX/UI design across the platform, from concept to live release
- Design a sleek, modern interface that reflects best?in?class standards across gaming, social, and digital marketplaces
- Structure and simplify complex system level information into clear, accessible experiences
- Design features including:
- Game discovery and navigation
- Social systems (friends, presence, activity feeds)
- Live events and game events
- Notifications, engagement loops, calls to action
- Streaming and meta content experiences
- Build and evolve a scalable multi game design system
- Work closely with engineering to ensure high quality implementation
- Use research, trends, and best practices to inform decisions
- Iterate using live data, feedback, and evolving platform needs
Requirements
- 5+ years as a UX/UI Designer focused on digital platforms
- Experience in games, entertainment, or interactive media
- Strong portfolio demonstrating:
- System-level UX design
- Clean, contemporary UI
- Handling of complex user flows
- Deep, native social systems
- Strong understanding of UX/UI trends across gaming, social products, and e-commerce
- Experience designing for web, responsive layouts, and multi?device environments
- Strong product thinking and ability to balance user needs with business and technical realities
- Able to work independently and drive work forward with minimal oversight
- Excellent communication and ability to articulate design decisions clearly
Nice to Have
- Background in game or entertainment ecosystems
- Familiarity with motion design, micro interactions, or advanced prototyping
- Experience collaborating on modern web tech implementations
- Experience with community-driven or player-centric products
- Experience designing live service or continuously updated platforms
Working Conditions
This is a remote-first role open to candidates anywhere within ±3 hours of GMT. The culture emphasises autonomy, responsibility, and outcome-focused work. Occasional travel may be required for team sessions, industry events, or visits to development partners. Some flexibility in hours may be needed for cross timezone collaboration.




