Putting the G into Gaming

Launched by Amiqus’ Business Manager Liz Prince in 2018, Putting the G into Gaming is a campaign to build more gender diverse and inclusive workplaces in games with actionable steps.

Putting the G into Gaming has four focuses:

  • Attracting women from outside the industry into the industry
  • Supporting women already in the industry
  • Working with schools and universities to promote games as an attractive career option for girls and young women
  • Providing studios with practical advice on how they can address gender imbalance, regardless of their size


The Ukie Diversity Census published in February 2020 showed that just 28% of the UK industry workforce is female. An even smaller percentage of those are engaged in developer roles or in leadership positions.

We’re here to find ways the industry can put its foot on the accelerator to make games a go-to career choice for women, from all walks of life.



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Empower-Up.  A cross industry programme to help companies achieve their diversity and inclusion pledges

The Empower-Up Programme is a guided journey that will help studios and their leadership teams to make a change for the better.


The Programme has been launched in support of the Ukie #RaiseTheGame initiative and is aimed at helping those companies who have made the Pledge to improve Diversity and Inclusion within their organisations by providing resources and a framework to achieve those goals.

There’s no financial commitment to embark on this Programme at an entry level. For many smaller studios, resources are limited, and to that end, Empower-Up aims to be an option for all, whatever the circumstances. There will be the chance to ‘level up’, dependent on requirements. But taking part in the Programme is free of charge – just time and commitment is required.


The Programme will be powered by Partners specialising in Learning & Development, as well as Diversity & Inclusion, which means that everyone who takes part in the Programme is guaranteed the best practical advice on steps to ensure their companies are welcoming, attractive and inclusive to all.

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Find out more...

If you would like to find out more about signing up to the Programme free of charge, contact liz.prince@amiqus.com.


jobs

Latest jobs

Engine Programmer

Salary

£DoE + Relocation assistance

Location:

Birmingham or Remote

Job type

Permanent

Salary

£30 - 40,000

£40 - 50,000

£50 - 60,000

£60 - 70,000

Location

Midlands

Specialisms

Engine Programmer

Programmer

Description

This is a fantastic opportunity to work with a studio who are creating amazing experiences and can offer you the chance to built a game engine from scratch!

Reference

8129

Expiry Date

11/06/2021

Will  Hudson

Author

Will Hudson
Will  Hudson

Author

Will Hudson
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Unity Developer

Salary

£45,000 - £60,000

Location:

Guildford or Remote

Job type

Fixed Term

Permanent

Salary

£30 - 40,000

£40 - 50,000

£50 - 60,000

Location

Remote working

South East

Specialisms

Gameplay Programmer

Programmer

UI Programmer

Unity Programmer

Description

This is a fantastic, rare opportunity to work with a range of industry legends on a new title

Reference

8203

Expiry Date

12/06/2021

Will  Hudson

Author

Will Hudson
Will  Hudson

Author

Will Hudson
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Senior Gameplay Programmer

Salary

£DoE + Relocation assistance

Location:

Liverpool or Remote

Job type

Permanent

Salary

£20 - 30,000

£30 - 40,000

£40 - 50,000

Location

North West

Specialisms

Gameplay Programmer

Programmer

UI Programmer

Description

This is a great opportunity to work for a small studio who are creating a range of amazing projects

Reference

8106

Expiry Date

11/06/2021

Will  Hudson

Author

Will Hudson
Will  Hudson

Author

Will Hudson
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Mental Health Awareness Week - Make Time to Talk

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Amiqus News

Content Type

News

12/05/2021

Summary

As restrictions continue to ease and we look forward to a return to more of the things we love, it may feel like the worst is over. Experts however are warning of a mental health pandemic, the longer lasting outcome of our experience of COVID-19 and it’s easy to understand why. Our mental health has never faced the pressure and strain it has in the last year and while there have been some really inspirational moves from employers to support the mental health of their teams during the pandemic, we’re now facing longer term stresses that we have to prepare for. Making time to talk has never been more important. The time to embrace those impactful, courageous and difficult conversations is now, to safeguard the wellbeing of our people in the future. - Make time to talk:  Take time to discuss the pressures peers and teams are facing. People need to be listened to, no matter how hard it can be to hear it - Focus on humility: Use good role models in senior positions who are able to talk about mental wellbeing with a sense of vulnerability and humility. Opening up a conversation that encourages people to talk – including sharing personal experiences from managers – will be crucial in helping staff cope in the modern world - Get your people involved: Empower staff to take action themselves. Maybe look at appointing some Mental Health Ambassadors who are accessible to anyone looking to talk about their struggles in and out of work - Train your managers to have empowering conversations: Managers are facing a new challenge themselves. Providing training to help them have impactful discussions delivered with confidence and compassion can help tackle the mental health pandemic. Have trained mental wellness ambassadors work with managers regularly to develop this skill - Take a global viewpoint with a regional approach: Be considerate about the fact that there are regional differences in terms of pandemic restrictions, so the mental health support needed will vary across geographies. Approaches to how mental health is talked about and normalised needs to be adapted across demographics and cultures as well, so avoid a ‘one-size-fits-all’ approach If you need to talk, please reach out. In the games industry we have the brilliant Safe In Our World https://safeinourworld.org mental health initiative, which can provide resources and help.

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Make Time to Talk

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Liz Prince

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Liz Prince

Liz Prince

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Career 1-2-1
Career 1-2-1

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Blogs

Content Type

Blog

05/05/2021

Summary

Your skills are in demand right now - is it time to consider your options? After the past year, it’s definitely time to reflect and look forward. The employment landscape has changed, and we can help you to navigate the new normal, to create the ideal role that matches your ambition and the lifestyle you want.Get in touch for a Career 1-2-1 with one of our team. Even if you’re not thinking of a move right now, we can help you to shape your next role for whenever you're ready.  You’re in control of your career, we’re here to look after every detail for you. Email hello@amiqus.com - subject line Career 1-2-1 and we'll be in touch to arrange a call. 

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Your skills are in demand right now - is it time to consider your options?

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Liz Prince

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Liz Prince

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READY, PLAYER… LEARN! GAMES EDUCATION SUMMIT 2021
READY, PLAYER… LEARN! GAMES EDUCATION SUMMIT 2021

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Amiqus News

Content Type

Blog

30/03/2021

Summary

We’re delighted to be involved once again with the Games Education Summit - https://thebgi.uk/2021/01/27/ready-player-learn-the-games-education-summit-returns-for-2021, a brilliant event that brings together studios and educators to discuss key issues facing the sector during the Covid pandemic and beyond. The virtual event takes place today (Wednesday March 31st) and tomorrow (Thursday April 1st) and is organised by the BGI. Our Business Manager Liz Prince will be joining representatives from industry partners such as Epic Games, Unity, Electric Square, Playground Games, Creative Assembly, Payload Studios, Dovetail Games, Sumo Digital, Ubisoft and nDreams, along with academics from the likes of Bournemouth University, University of Portsmouth, Abertay University, Priestley College, Coventry University, Staffordshire University and Norwich University of the Arts.  A whole host of other associated bodies are also taking part – such as Next Gen Skills Academy, AIM Group, BAME in Games, Out Making Games, Autistica Play and Into Games – and we’re honoured to be joining them. Liz will be taking part in the opening session, The Great Debate, as well as moderating a panel on Hiring, Retaining and Developing Talent During the Pandemic. We’re looking forward to two days of discussion and learning. Hope to see you there!

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Liz Prince

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Liz Prince

Liz Prince

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Liz Prince