Senior Producer

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A black heart is floating in the air on a white background.
Contact sales

We’d love to see how we can streamline your hiring together.

Request a demo
A black heart is floating in the air on a white background.
Contact sales

We’d love to see how we can streamline your hiring together.

Request a demo
A black heart is floating in the air on a white background.

Contract Type:

Permanent

Location:

Remote, United Kingdom

Industry:

Production

Contact Name:

Alan Dixon

Contact Email:

alan.dixon@amiqus.com

Contact Phone:

Date Published:

25-Mar-2026

Mostly Remote, Quarterly Visits to UK based studio

My client is searching for a Senior Producer to drive production on a major PC/console title and oversee collaboration with an external studio delivering PlayStation and Xbox versions.

The Senior Producer will:
Run day-to-day production across internal teams, ensuring plans, sprints and milestones stay sharp, realistic and on track.

Break down deliverables, prioritise effectively and keep disciplines aligned through clear communication and proactive planning.

Act as the primary point of contact for the external console partner, keeping both sides synced on goals, deliverables, builds, assets and documentation.

Track and steer progress on the console ports, highlighting risks early and driving solutions.

Support platform certification preparation and ensure smooth QA workflows.

Keep stakeholders updated with crisp progress reports while fostering a positive, collaborative culture across distributed teams.

What My Client Is Looking For

Essential
Proven experience as a Producer/Senior Producer shipping high-quality games.
Strong production skills: sprint planning, Jira tracking, milestone management.
Experience working with external development or co-dev partners.
Solid understanding of console development and certification processes.
Excellent communication skills across disciplines and time zones.
Comfortable owning multiple concurrent workstreams in a remote/distributed environment.

Desirable
Experience with simulation or racing titles.
Background in console porting from initial scoping to certification.
Familiarity with platform holder requirements and QA/submission workflows.
Broad product/game direction understanding.
Experience coordinating internal teams alongside third-party partners. 
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