Meet Kelly - Amiqus Team Spotlight

Liz Prince • February 11, 2022

This month we're shining a spotlight on our team. 


First up is Kelly (O'Hara) Seasman who has been with Amiqus for over a decade. 


Read what Kelly has to say about working with one company for so long and her stand-out moments.


#Amiqus #GintoGaming #WomeninGames

A woman is taking a selfie in front of a window with a city in the background.
The average person stays with a company for four years. You've just celebrated ten years with Amiqus, what made you stay?

 

It sounds cliché but I love working with the team, I enjoy my job and I’ve been fortunate to find my place. I’m not saying everything’s perfect, I just happen to feel like a piece of the jigsaw. Working together for over a quarter of my life through some of the biggest times of my life like getting married and having my daughter I’ve come to see my colleagues as more than that. There’s synergy in knowing each other as long as we have, we understand each other’s strengths and weaknesses and complement one another. We also all have similar senses of humour which helps! Overall, I feel valued, supported, and rewarded. I think these things have contributed to my staying.   


What have been the most positive changes you've seen in the gaming industry in that time? 


A few spring to mind. New roles that weren’t around a decade ago. Video Games is such a dynamic industry, when I entered the job market I’d never heard of some of the roles available today. In my opinion, the technological advances in the past decade have opened innovative fields of work. What roles will be around in 2032! In recent years female gamers have been on the rise, but so is the number of women working in the industry…..I’m in awe of the women who work in Video Games. What a great place to be! 


Connectivity is the way we communicate now using platforms, VR, and streaming. It’s science fiction made real. For those who don’t remember don’t laugh, but I had to unplug the phoneline to connect to the internet and dial-up. So to see now what’s possible. Wow! How the last few years alone has shaped remote working, people can collaborate from anywhere in the world with no physical office…..what’s next?!?


Any standout moments? 


There are a few stand-out moments in 10 years! Without a doubt the evolution of our team, I’m privileged to have witnessed it gradually over the years building our success and having those successes recognised by our peers by winning awards. There’s a pride to being a part of an accomplished team. Can you believe we’ve won 18 recruitment awards! Winners of these awards are independently selected by the game dev community. I enjoy celebrating our wins, you should see us dance! Just don’t ask us to sing!     


Your LinkedIn profile says 'professional cat herder', are recruiters that difficult?


Define difficult? No, but seriously we’re all unique! There are many moving parts to monitor in my role and it relies on input from everyone. I have to manage that and I liken it to herding cats because my attempts to coordinate, organise and control can prove challenging at times with all the moving parts.


What would you like to achieve in the next decade? 


Professionally I see my role strengthening into a more operational one. 2020 and 2021 brought uncertainty with Brexit and Covid, juggling homeschooling through lockdowns and all the other wonderful ups and downs we all endured. Having now found a work/life balance as a working mum I’m motivated and inspired to see what other dimension I can bring this year and beyond. Some serious thought and goal setting is on the horizon….watch this space! 


By Stig Strand April 28, 2026
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