UKIE DIVERSITY CENSUS: Flexible working, crunch and long term plans
Boss Lady
- Meet the team
As well as reporting on diversity within the industry, the recent Ukie Census this time looked at games industry professionals’ attitudes to work. And when it comes to how they want to work, the report underlines the findings of our own survey late last year – in a nutshell, that most are unlikely to return to the office or studio full-time.
Indeed, the Ukie census of over 3,600 individuals reveals that just 10 per cent are looking to work full-time in the office/studio. This compares to 66 per cent who were doing so pre-pandemic. The Census also highlights that if the industry adopts a more flexible working environment, it will help with diversity efforts:
“… it is highly likely that companies will need to think about inclusivity in a way that accounts for a much more flexible way of working. To some extent, a shift towards a hybrid model could support the creation of a more inclusive sector.
“Adopting a flexible approach to returning to the office may better support people with caring responsibilities, encourage further geographical distribution of staff (including bringing in staff based abroad) and reduce barriers to work for those with physical conditions.”
However, the report also accepts that a shift in working practices will present challenges, in particular in creating a balance between those working in the office and those who work remotely: “The industry has adapted well to the changing nature of work throughout the challenges of the pandemic. It must now consider how to foster an inclusive environment in a world reshaped by the practicalities, and challenges, of working from home.”
Reports of ‘crunch’ continue to blight the games industry internationally, despite the promises of studios large and small to commit to staff wellbeing. The first Ukie Census touched on working hours, but this time it delved deeper.
Individuals were asked how many hours a week they typically worked - – and the results revealed that 74 per cent usually work between 33-40 hours a week, with 17 per cent working 41-50 hours and two per cent still notching up 51-60 hours.
The research team this time asked a second question about the most hours that respondents had worked in a single week. The results revealed that while 80 per cent of respondents reported an average week of 40 hours or less, 67 per cent of people worked over 40 hours in their heaviest week. Some 38 per cent reportedly working 41-50 hours, with 18 per cent having worked at least 51-60 hours. Meanwhile, 11 per cent had at least one week when they worked 60 hours or more, and five per cent had worked beyond 70 hours.
The report points out that more analysis going forward is required: “… further work could be done to establish a baseline understanding of working practices across the creative industries, potentially enabling the sector to understand and define levels and patterns of work that may be unhealthy, damaging, or exclusionary.
“There is a tremendous opportunity to characterise these working practices and understand their effects, allowing the industry to make informed decisions about work in the future within a landscape that is shifting due to new ideas in the wake of the pandemic.”
Happily, most of the games industry professionals who took part in the survey are proud of where they work. And they plan to continue working within the games industry, with some 95 per cent hoping to stay in the industry for at least a year, and 74 per cent for at least three years. The figures for staying with their current employer were lower, however, at 85 per cent and 49 per cent respectively.
At Amiqus, we see first-hand the wishes and goals of candidates within the games industry. Our own research revealed that a more flexible approach to working is now one of the biggest priorities for people when they’re considering a career move; Ukie’s census has underlined that shift in what people want from their working conditions – and their work/life balance.
Read more...
Teaser
Amiqus NewsContent Type
News
24/09/2024
Summary
We were delighted to present Harinder Sangha, Co-Founder & COO of Maverick Games with the G Into Gaming accolade at the recent Gamesindustry.biz Best Places To Work Awards. This awa
by
Liz Prince
Teaser
Amiqus NewsContent Type
News
19/07/2024
Summary
I’m in a service profession, one that I’ve been proud to belong to for the past 30 years. For 19 years (so far) of that career, I’ve served the games industry alongside my colleagues at Amiqus
by
Liz Prince
Teaser
Amiqus NewsContent Type
News
01/07/2024
Summary
Develop:Brighton is already upon us, and the Amiqus team is looking forward to once again meeting with friends and peers. We’re also delighted to be involved in the Conference programme – and
by
Liz Prince
Teaser
Amiqus NewsContent Type
News
01/07/2024
Summary
We are delighted, honoured and thankful to have been named Recruitment Agency of the Year at the recent MCV/DEVELOP Awards. The Amiqus team and friends gathered at the Lancaster Hot
by
Liz Prince
Teaser
Amiqus NewsContent Type
News
25/06/2024
Summary
Our friends at Blind Burners are looking for active game devs to act as guides for their blind and low-vision delegates attending Develop: Brighton from the 9th to the 11th July, ideally helping
Teaser
BlogsContent Type
News
07/05/2024
Summary
Games studios have long been utilising AI, with the technology having revolutionised– positively – areas from NPC behaviour to game analytics. But what do game devs think about how AI may impact
by
Liz Prince
Teaser
Amiqus NewsContent Type
News
24/04/2024
Summary
We’ve just carried out a straw poll of games professionals on LinkedIn, asking them what the most important thing is that they look for when considering a new job role. Over 400 to
by
Liz Prince
Teaser
Amiqus NewsContent Type
News
05/03/2024
Summary
by
Liz Prince
Teaser
Amiqus NewsContent Type
Blog
23/01/2024
Summary
If you’ve been reading some of the commentary about the games industry of late, you’ll be forgiven for thinking that we’re in a downwards spiral of doom and gloom.It’s true: times are tougher
by
Liz Prince
Teaser
Amiqus NewsContent Type
News
22/11/2023
Summary
Today (November 22nd) is the day when, because of the gender pay gap, women overall in the UK stop being paid compared to men. This means:At the current rate of change, the gender pay gap won'
by
Liz Prince
Related Jobs
Salary
Up to £50k DoE
Location:
Remote UK
Specialisms
Animator
Location
UK
Job type
Fixed Term
Salary
£40 - 50,000
Description
An exciting opportunity to join a UK-based video games studio working on a famous sci-fi IP.
Reference
9173
Expiry Date
01/01/0001
Author
Chris MollesonAuthor
Chris MollesonSalary
£35,000 - £50,000
Location:
Newcastle or Remote
Specialisms
Producer
Production
Project Manager
Senior Producer
Location
Remote working
North East
Job type
Permanent
Salary
£30 - 40,000
£40 - 50,000
Description
This is a fantastic opportunity to work with a studio who are creating amazing games
Reference
9171
Expiry Date
01/01/0001
Author
Will HudsonAuthor
Will HudsonSalary
£60,000 - £77,000
Location:
North East (Hybrid)
Specialisms
Gameplay Programmer
Lead Programmer
Programmer
UI Programmer
Location
North East
Job type
Permanent
Salary
£40 - 50,000
£50 - 60,000
£60 - 70,000
£70 - 80,000
Description
This is fantastic opportunity to join a studio who are working on some high quality titles!
Reference
9162
Expiry Date
01/01/0001
Author
Will HudsonAuthor
Will HudsonSalary
£55,000 - £75,000
Location:
London or Remote
Specialisms
Gameplay Programmer
Programmer
Unity Programmer
Location
Remote working
London
Job type
Permanent
Salary
£50 - 60,000
£60 - 70,000
£70 - 80,000
Description
This is a fantastic opportunity to work on something new, fun and unique
Reference
9157
Expiry Date
01/01/0001
Author
Will HudsonAuthor
Will HudsonSalary
£55,000 - £70,000
Location:
London or Remote
Specialisms
Gameplay Programmer
Programmer
UI Programmer
Unity Programmer
Location
Remote working
London
Job type
Permanent
Salary
£50 - 60,000
£60 - 70,000
Description
This is a fantastic opportunity to work with a studio who are creating amazing games
Reference
9149
Expiry Date
01/01/0001
Author
Will HudsonAuthor
Will HudsonSalary
Salary up to £55k DoE
Location:
Remote Working in the UK
Specialisms
Data Analyst
Location
Remote working
Job type
Permanent
Salary
£40 - 50,000
£50 - 60,000
Description
Experienced Data Analyst role working remotely with one of the UK's top indie developers.
Reference
9172
Expiry Date
01/01/0001
Author
Lee BurnsAuthor
Lee BurnsSalary
£50,000 - £90,000 + Benefits
Location:
Warwickshire - UK
Specialisms
Design
Location
UK
Job type
Permanent
Salary
£40 - 50,000
£50 - 60,000
£60 - 70,000
£70 - 80,000
£80 - 90,000
Description
Game Designer Warwickshire £50,000 - £90,000
Reference
9169
Expiry Date
01/01/0001
Author
Alan DixonAuthor
Alan DixonSalary
Up to £50k DoE
Location:
Guildford, UK
Specialisms
Animator
Character Animator
Location
London
South West
Job type
Permanent
Salary
£40 - 50,000
Description
An exciting opportunity for an experienced Animator to join a creative Indie video games studio to work on a new game.
Reference
9167
Expiry Date
01/01/0001
Author
Chris MollesonAuthor
Chris MollesonSalary
to £80k plus Bonus & Benefits
Location:
Remote (UK based applicants only)
Specialisms
Core Tech Programmer
Engine Programmer
Graphics Programmer
Lead Programmer
Location
UK
Job type
Permanent
Salary
£60 - 70,000
£70 - 80,000
Description
Senior Programmer, C++, to join this co-dev studio working on AAA titles, PC & Console. You'll have excellent C++ with Generalist, Core Tech, Engine or Graphics expertise. Salary to £80k.
Reference
9156
Expiry Date
01/01/0001
Author
Simon PittamAuthor
Simon PittamSalary
to £120k (Dependent on experience)
Location:
Remote (UK based candidates only)
Specialisms
Core Tech Programmer
Engine Programmer
Graphics Programmer
Lead Programmer
Location
UK
Job type
Permanent
Salary
£80 - 90,000
£90 - 100,000
£100,000+
Description
Principal Programmer, C++ to join this growing co-dev, working on AAA titles (PC & Console) You’ll have excellent C++ with Generalist, Core Tech, Engine or Graphics expertise. Salary to £120k
Reference
9155
Expiry Date
01/01/0001
Author
Simon PittamAuthor
Simon PittamLooking to grow your
career in recruitment?
Perhaps you’re already successful in your recruitment career but thinking about a new challenge.
Or maybe you've had some experience of recruitment but are looking for a more supportive, quality-driven environment.
Whatever the case, now’s your chance to take the next step. Come and work for us!