Games Industry & Recruitment - Review of 2017

Stig Strand our consultant managing the role
Posting date: 13/12/2017

2017 has been another busy & successful year at Amiqus

Here are a few of my thoughts on the highlights in the industry and recruitment over the past 12 months.

Next Gen came of age

The next gen console market is now fully mature and this means we’ve seen a real push in what the tech can achieve. The early life of new hardware is often characterized by tentative title releases, but in 2017 the developers have been in full swing with big budgets and ambitious titles, so we’ve had a glut of fantastic game experiences to immerse ourselves in. It’s been an exciting year. In a booming market, proven monetization models and solid analytics mean that publishers and developers have had the confidence to commit to bigger budgets. This may have meant less ‘surprise’ hit games than previous years, but we’ve enjoyed spin offs and sequels of some brilliantly innovative semi-recent titles like The Room for example.  


Game consoles – namely PS4 Pro and the Xbox One X - have lead the demand for higher resolution image technology. 4k TVs have now become mainstream in a growing number of consumer households during 2017, totaling almost 30% of all TV shipments during 2017. I’ve even treated myself to one which has been a real hit with the whole family, plus a great excuse to get a bit more gaming in & buy PSVR ;)

Switch changed how, when and where to play

Switch has also been a massive hit this year, shifting 10 million units since it’s launch back in March. For our Ask Amiqus feature in the last Develop magazine Liz asked the devs what they’d be playing over the holidays and it was playing on Switch that came up more than any title. Switch has provided a decent level of gaming on the move and becoming the developer’s choice is a ringing endorsement. For me, Switch is a great example of the role of the games industry not only to delight, inspire and entertain audiences but also to serve by offering game experiences that fit in to their players’ lifestyle. A current favourite of mine is Golf Story, a real blast from the past Zelda days.

More games as a service

Echoing the flexibility in demand of Switch, 2017 has seen a continued emphasis on games as a service with live game operations often driving commercial strategy. As we’ve clearly seen in 2017, not every game gets the balance right first time for their audience but the beauty of this model is that changes can be made very quickly. Recruitment-wise we’ve seen a big investment in the teams behind digital distribution and monetization at all levels and from varied skills areas such as marketing, analytics, commercial balancing and technical operations. 

Virtual Reality-check

People often ask me whether VR will live up to the hype of a few years back and I’ve always believed that VR and AR will have a significant place in games but, it’s an evolution process. I tend to agree with Brynley Gibson of Curve Digital who told me “2017 was going to be the year of AR and 2016 was going to be the year of VR. In 2016 when our lives didn't radically change people kicked back and called doom. But doom didn't happened, VR units continued to sell and interesting software appears on the market. So I think as an industry in 2017 we have been a bit calmer about AR, more realistic about its adoption levels and quality. It is better appreciated that it will take time for developers to learn how to create great software in these new mediums”. Patrick O'Luanaigh from nDreams agrees “the VR market is growing slower than expected, so developers and publishers need to be smart about development budgets and the kinds of projects they make”. Their new title Shooty Fruity looks tremendous fun. 

This sustainable, steady progress is now paying dividends and over ‘Black Friday’ weekend the PlayStation VR became the number 1 selling product on Amazon in the UK, so price point has had a clear impact on uptake. From a recruitment perspective we’ve noticed that devs have been asking for VR industry experience in 2017, whereas this time last year many were happy with a strong interest.

Tangible Growth

Bigger studios have also been a feature of 2017. Until recently there have only been a handful of devs over 200 staff, but growth due to expansion, acquisition or investment activity has lead to an increase in the number of bigger players. I’ve also noticed that this year there’s been a higher than typical amount of movement of strategic people at leadership level, particularly in these larger studios with several key industry figures taking on new career challenges. There have been some very bold moves lead from the top and it’s been an interesting time. Although larger companies mean in-house recruitment teams, at Amiqus we’ve always enjoyed working side by side with our clients on role where they need us most – it’s what we’re best at :)

All in all 2017 has been an exciting year for gamers, and recruitment has had some real hot spots in demand areas. Programmers with expertise in rendering are in higher demand than ever, followed closely by Technical Art where studios have had to cope with huge increases in pipelines to keep up with the graphical demands of the rich visual content. There’s no sign of this slowing down in 2018.

To 2018 and Beyond

There’s tonnes of stuff I’m excited about for 2018 and I’ve already got my flights booked for GDC and Gamescom. Tech-wise I can’t wait to get my hands on Playstation Playlink and I’ll also be keeping a close eye on more development around VR. Amiqus launched Putting the G into Gaming at the Future Games Summit recently and this will be a very high priority not just in 2018 but until the gender imbalance in games is a thing of the past. Of course we’ll be looking to retain our TIGA Best Recruiter Award too. Finally I’m super-stoked to announce that Amiqus will be sponsoring Special Effect’s Twin Town Challenge car event for the first time - it’s going to be an absolute blast while raising money for a fantastic cause. 

From Liz, the Amiqus team and myself I’d like to wish you all a Merry Christmas and a very Happy New Year!

 
--relatedposts-postpage

Read more...

International Women's Day 2024
INTERNATIONAL WOMEN’S DAY: TIME TO LOOK BEYOND THE TOKEN GESTURES

Teaser

Amiqus News

Content Type

News

05/03/2024

Summary

Teaser

International Women's Day - It's time for change not cake...

Read full article
Liz Prince

by

Liz Prince

Liz Prince

by

Liz Prince

Some Positive News For The Games Industry
AND NOW FOR SOME GOOD NEWS…

Teaser

Amiqus News

Content Type

Blog

23/01/2024

Summary

If you’ve been reading some of the commentary about the games industry of late, you’ll be forgiven for thinking that we’re in a downwards spiral of doom and gloom.It’s true: times are tougher

Teaser

Times are tougher for the industry than they have been for many years. We’ve seen projects cancelled alongside redundancies and restructuring... but surely we need a little positivity to allow us to better tackle the challenges ahead?

Read full article
Liz Prince

by

Liz Prince

Liz Prince

by

Liz Prince

#EqualPayDay
EQUAL PAY DAY: TIME TO MAKE FLEXIBLE WORKING THE DEFAULT?

Teaser

Amiqus News

Content Type

News

22/11/2023

Summary

Today (November 22nd) is the day when, because of the gender pay gap, women overall in the UK stop being paid compared to men. This means:At the current rate of change, the gender pay gap won'

Teaser

Read full article
Liz Prince

by

Liz Prince

Liz Prince

by

Liz Prince

TIGA Winners 2023
Another Award For The Trophy Cabinet 🥳

Teaser

Amiqus News

Content Type

News

21/11/2023

Summary

The whole team at Amiqus is absolutely delighted and honoured to have received another award, this time the accolade of Best Recruitment Agency at the TIGA Games Industry Awards 2023.Awards li

Teaser

Read full article
What's Next? Unlocking A Complicated Industry
Unlocking A Complicated Industry

Teaser

Blogs

Content Type

News

17/10/2023

Summary

The Value of Working with a Games Recruitment Agency There has been a lot of sad news recently about redundancies and restructuring within the industry, and our thoughts go out to

Teaser

Read full article
Liz Prince

by

Liz Prince

Liz Prince

by

Liz Prince

Facing redundancy can be daunting. Here are some top tips to help you get back on track...
Navigating Redundancy in the Video Games Industry: 7 Essential Tips

Teaser

Blogs

Content Type

News

05/09/2023

Summary

Facing redundancy can be daunting. I'll cut to the chase with my top tips to help you navigate this situation: Take Your Time to Reflect and Regroup: In the midst of a career trans

Teaser

Read full article
Alan Dixon

by

Alan Dixon

Alan Dixon

by

Alan Dixon

Amiqus Wins Recruitment Star Award 2023 at Develop: Brighton
DEVELOP:BRIGHTON: WHAT A GREAT FEW DAYS! (AND ANOTHER AWARD FOR THE TEAM!)

Teaser

Amiqus News

Content Type

News

19/07/2023

Summary

The Amiqus team has just about recovered from a super busy and exciting few days in Brighton for the Develop Conference and Awards. The icing on the cake for us was picking up the

Teaser

Read full article
Liz Prince

by

Liz Prince

Liz Prince

by

Liz Prince

How to Stand Out From The Crowd - Landing That Job

Teaser

Blogs

Content Type

News

12/06/2023

Summary

We’re often asked by candidates about how they can stand out during the job application process. With over 20 years of experience as a specialist games recruiter, we’ve got an arsenal of killer

Teaser

Read full article
Liz Prince

by

Liz Prince

Liz Prince

by

Liz Prince

Women In Gsmes
AMIQUS BECOMES A WOMEN IN GAMES CORPORATE AMBASSADOR ON #IWD23

Teaser

Amiqus News

Content Type

News

07/03/2023

Summary

On this International Women’s Day, we’re delighted to reveal that Amiqus has become an official Women in Games Ambassador. An Individual Ambassador herself, Amiqus’ Business Manage

Teaser

Read full article
4 Day Work Week  - The Results Are In
4 DAY WEEK GLOBAL TRIAL RESULTS – IS THIS THE FUTURE OF WORK?

Teaser

Amiqus News

Content Type

News

23/02/2023

Summary

Results from the world’s largest four-day week trial have been published, with most participating companies deciding to continue with this new way of working, with productivity, business perform

Teaser

Read full article
Liz Prince

by

Liz Prince

Liz Prince

by

Liz Prince

--relatedjobs-nosvg

Related Jobs

Engine Programmer

Salary

£55,000 - £78,000

Location:

Midlands or Remote

Specialisms

Engine Programmer

Programmer

Unity Programmer

Location

Remote working

Midlands

Job type

Permanent

Salary

£30 - 40,000

£40 - 50,000

£50 - 60,000

£60 - 70,000

Description

This is a fantastic opportunity to work on an amazing game with a high number of players (11 million a month!)

Reference

9027

Expiry Date

01/01/0001

Will  Hudson

Author

Will Hudson
Will  Hudson

Author

Will Hudson
Apply now
Unity Developer

Salary

£30,000 - £48,000

Location:

Liverpool or Remote

Specialisms

Gameplay Programmer

Programmer

UI Programmer

Unity Programmer

Location

Remote working

North West

Job type

Permanent

Salary

£20 - 30,000

£30 - 40,000

Description

This is a fantastic opportunity to work with a studio who are making amazing games

Reference

9072

Expiry Date

01/01/0001

Will  Hudson

Author

Will Hudson
Will  Hudson

Author

Will Hudson
Apply now
Senior Unity Developer

Salary

£55,000 - £70,000

Location:

Hertfordshire (Hybrid)

Specialisms

Gameplay Programmer

Lead Programmer

Programmer

UI Programmer

Unity Programmer

Location

South East

Job type

Permanent

Salary

£40 - 50,000

£50 - 60,000

Description

This is a fantastic opportunity to work for a studio who are developing a range of new games

Reference

9088

Expiry Date

01/01/0001

Will  Hudson

Author

Will Hudson
Will  Hudson

Author

Will Hudson
Apply now
Code Manager

Salary

£70,000 - £79,000

Location:

North East or Remote

Specialisms

Technical Director

Development Director

Gameplay Programmer

Lead Programmer

Programmer

UI Programmer

Location

Remote working

North East

Job type

Permanent

Salary

£60 - 70,000

£70 - 80,000

Description

This is a fantastic opportunity to work with a studio who are creating a range of amazing new titles

Reference

9098

Expiry Date

01/01/0001

Will  Hudson

Author

Will Hudson
Will  Hudson

Author

Will Hudson
Apply now
Design Manager

Salary

£60,000 - £70,000

Location:

North East or Remote

Specialisms

Creative Director

Designer

Level Designer

Technical Designer

Design Director

Location

Remote working

North East

Job type

Permanent

Salary

£50 - 60,000

£60 - 70,000

Description

This is a fantastic opportunity to work with a studio who are working on an amazing range of new titles

Reference

9107

Expiry Date

01/01/0001

Will  Hudson

Author

Will Hudson
Will  Hudson

Author

Will Hudson
Apply now
Game Designer

Salary

to £55k plus benefits

Location:

Manchester, North West

Specialisms

Designer

Level Designer

Location

North West

Job type

Fixed Term

Permanent

Salary

£30 - 40,000

£40 - 50,000

£50 - 60,000

Description

Game Designer to work on games / mini-games for this Sports VR platform. Hybrid, 3 days in their central Manchester studio, salary to £55k

Reference

9109

Expiry Date

01/01/0001

Simon Pittam

Author

Simon Pittam
Apply now
Principal Tools Programmer

Salary

to £100k plus benefits

Location:

Remote (UK based only)

Specialisms

Tools Programmer

Location

Remote working

UK

Job type

Permanent

Salary

£40 - 50,000

£50 - 60,000

£60 - 70,000

£70 - 80,000

£80 - 90,000

£90 - 100,000

Description

Tools Programmer (Art) to work with this cutting edge AAA games studio in Leamington Spa. Remote (UK only) working available, salary to £100k plus excellent benefits.

Reference

9069

Expiry Date

01/01/0001

Simon Pittam

Author

Simon Pittam
Apply now
Senior Animator

Salary

Up to £66k

Location:

Remote UK

Specialisms

Animator

Location

UK

Job type

Permanent

Salary

£50 - 60,000

£60 - 70,000

Description

An exciting opportunity for an experienced 3D Animator to work on a well known games franchise.

Reference

9089

Expiry Date

01/01/0001

Chris Molleson Apply now
Junior Social Media & Community Manager

Salary

Up to £25k

Location:

Letchworth, UK

Location

London

South West

Job type

Permanent

Salary

£20 - 30,000

Description

An exciting opportunity for a social media and community manager with an interest in Asian games to join a global video games publisher.

Reference

9087

Expiry Date

01/01/0001

Chris Molleson Apply now
UI Artist

Salary

Up to £30k

Location:

Remote UK

Specialisms

UI Artist

Location

UK

Job type

Fixed Term

Salary

£20 - 30,000

Description

An exciting opportunity for a UI Artist to join a well funded UK games development studio.

Reference

9102

Expiry Date

01/01/0001

Chris Molleson Apply now